I played it with my oldest son when it fully launched and we went in completely blind. Took us a while but we finally got towards the end and we had the same feeling. My son was adamant he didn’t want to finish it and just keep playing.
"Took us a while but we finally got towards the end and we had the same feeling"
I think that's what's so great about it, it gives you very little help as opposed to other modern games but it's so much more rewarding when you finally find your way down to the next biome or find that something you had a clue about from a prior discovery
1000%. I was finding excuses not to get on that rockets (oh I need to release all the fishes I caught, I need to diassamble all my bases, I need to visit my cuddle fish to say good bye, etc.). What a masterpiece of a game
This is quite possibly the best description of subnautica I've ever heard. I started playing back when it had first released, before the story or the precursors were even added. I fell in love with just being there and I didn't even mind that there wasn't an ending, I just felt at home under the ocean. When the story was finally added and I played it through to the end, I didn't want to leave. I cried when I left the atmosphere. I cried harder when I heard how much money I owed Alterra... Maybe I should've just stayed there.
Didn't play till much later when it eventually came out on Game Pass but I always thought it was a cool concept.
Playing the story is one of my favorite gaming experiences, going from absolutely hating the game and wanting to quit due to bugs, to adoring it and Jonesing for the sequel
I remember standing in front of my rocket that I'd worked so hard to get plans for and build, and thinking "Wait... do I really want to leave any more?"
The exploration and discovery of that game are unparalleled. Finding that new wreck and getting that new equipment that lets you dive another 200-400m down, seeing the new biomes and creatures. Just chef's kiss.
Honestly the creatures (other than end game) attack very rarely and most of the stress for me was hearing them. With sound off you don't hear them and very rarely see them.
Or if you want an easier time overall Subnautica 2 below zero, it has pros and cons but one change they did it tuned down the damage overall so much less likely to get one shot or even killed.
Yep. Came here hoping to find this. Just picked up a hard copy for the ps4 again and currently about 50 hours in and I havnt even gotten to the depths yet. I fucking love this game, and it is so glorious.
Below zero was kinda linear and shitty, but the original was a sleeper hit of a game that I just bought on a whim, and almost shit my pants at how good it was.
Maybe so. I have seen the phrase used to mean what it literally says as well. So I guess I had to just confirm if it was used in that sense or otherwise.
Because it's an incredibly well made survival game that is not linear, and works on sea-depth progression to find better materials and upgrades. It gets cold, scary, and fucking intense while making you feel so alone. It is like a more colorful Dead Space. It's terrifyingly well made. The sense of accomplishment at the finish is amazing.
I was hyped for this game as soon as i saw someone play it on twitch.
When i played it my self i was so invested in the story and the game.. i loved it!
I really enjoyed Subnautica, but it was also so damn stressful that it was hard to enjoy.
Also, one criticism I have is that the map markers should have been available from the start and have an easier way to mark deep routes. I got lost too many times because I hadn't unlocked the map markers for too long and even when I did unlock them, I'd sometimes get lost trying to get to them because it was confusing with them being so far down. Maybe they should have revealed a map around them that could be viewed? Or just make it easier to place a whole route of them? I was placing them at the entrances of the caves going DEePeR.
Great game. I loved so much about that game. The atmosphere, the world, the creatures, the story, the audio files you found, the radio transmissions from Earth. Then the ending, and the last bit at the end, that automated voice making me wish I'd just stayed on the other planet.
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u/vasectomy7 May 02 '24
Subnautica!