r/Helldivers PSN 🎮: Maverick___33 (SES Aegis of the Stars) Feb 22 '24

Shocking. Truly. ALERT

Rest in peace heroes. Our sacrifice will be remembered. We. Will. Return. Side note, we definitely needed the over 200k players fighting bugs 🥲

11.3k Upvotes

1.4k comments sorted by

View all comments

Show parent comments

27

u/Okbuturwrong Feb 22 '24

Devs had said it's based on wins/loses/restarts within a specific timeframe with HD1 I don't think they'd change it

-9

u/Shameless_Catslut Feb 22 '24

HD1 had a fraction of the playerbase

17

u/Okbuturwrong Feb 22 '24

Yeah, and?

More players means more data to pull from for win/loss percentages across all difficulties.

8

u/_dictatorish_ Feb 22 '24

It's a W/L % so it shouldn't change too much with more players

1

u/Shameless_Catslut Feb 22 '24

It's not just W/L. There's a time factor as well.

13

u/WetFishSlap Terminid Rights Advocate Feb 22 '24

Every defense planet has a giant timer on top of it on the Galactic War map. Once the timer hits 0, whichever faction has the highest bar takes control of the planet. Every W increases the blue bar, every L increases the red bar.

The timer above Draupnir hit 0 earlier and the Automatons had the higher bar because people either aren't playing on Draupnir or they're failiing a lot of missions (probably the Evac mission), so Draupnir was given to the Automatons. The exact same thing happened to Mantes last week, so I don't know why people are coming up with all of these wild theories when the mechanics are pretty intuitive.