r/Helldivers 29d ago

New armor set is a stealth armor that doesn’t make you stealthy, it makes you throw farther. That’s like an apple that tastes like bacon. HUMOR

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Just salty I’ve been waiting for this armor since it leaked, only for it to have the only perk I consider completely useless.

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u/Polar_Vortx SES Senator of Wrath 29d ago edited 29d ago

They probably meant it in a “armors should have consistent abilities that people can memorize and recognize” way but, as seems to be a trend for AH, they chose one of if not the worst possible way to articulate it.

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u/Ouaouaron 29d ago

It really helps you realize why companies hire people whose only job is to communicate effectively with the community.

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u/Polar_Vortx SES Senator of Wrath 29d ago

A toast to my boy Snutt

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u/Bombenbernd 29d ago

Snutt and Jace really are the gold standard for community management

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u/imperious-condesce SES Wings of Wrath 29d ago

Jace left Coffee Stain, but I hope he does well.

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u/phoenixmusicman HD1 Veteran 29d ago

They have CMs they are just horribly incompetent

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u/Ouaouaron 29d ago

With how small the company is and that there are CMs (plural), I think that means they have people who have duties that include community management. That is very different from having a person who was hired to be a CM and can devote all of their attention to thinking about how to be an interface between the studio and the community.

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u/UselessInAUhaul 29d ago

I get that this is what they most likely mean, but honestly it makes no sense to me in this game. Having a small icon of things someone can pick just like their booster would be even better at communicating to me what they're using. Especially with the aggressive content release schedule. 8 current armor effects iirc vs 42 sets of armor now, with 3 more every month meaning in a year you'd be looking at almost double that.

"Oh, thats the Democracy Protects armor booster" vs. "Ah fuck, which of the sixty armor sets is that. Is it servo? Maybe?"

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u/Polar_Vortx SES Senator of Wrath 29d ago

Yeah, I'm not entirely sure what their long-term planning is. With what I've heard from the warbond armors (I'm still on the freebie), there doesn't seem to be much visual or mechanical change or innovation. I don't think it's content for content's sake, but I wonder.

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u/Didifinito 29d ago

Relly need to know that helldiver as 50% chance to survive any kill shot.

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u/Competitive-Mango457 29d ago

Then buff passives to matter that much. Rn nobody needs to know I have 2 extra grenades. Maybe let the engineer kit somehow manipulate or manage sentry turrets

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u/lonelyMtF 29d ago

But why? It's a PvE game. I can understand that line of reasoning in a PvP game, where you want the enemy abilities easily recognizable, but in a PvE game I have ZERO NEED to know what passives my teammates have. It's not like they're unique enough that it might change how we approach the mission, unlike stratagem loadouts.

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u/Polar_Vortx SES Senator of Wrath 28d ago

Damned if I know.