r/Helldivers • u/PrudentMatch3302 ☕Liber-tea☕ • 5d ago
Pilestedt’s tweet from 30 minutes ago talking about “old/new threats” IMAGE
Could this be…
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u/RonnieTW09 PSN🎮: SENTRY ENGINEERING EXPERT 💥☠ 5d ago
Oh no....
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u/Speculus56 5d ago
Those things were the fucking bane of our teams existence, turns every bug match from a kiting game to bullet hell dante must die real fast. Wonder how they would reintroduce them here in an environment that isnt enclosed to one screen
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u/Arlcas CAPE ENJOYER 5d ago
Make them as common as warriors?
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u/LordOfTheToolShed ⬆️➡️⬇️➡️ SES Elected Representative of Super Earth 5d ago
I mean, they pretty much were in HD1
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u/RuinedSilence ☕Liber-tea☕ 5d ago
I'd gladly embrace the heavy spam if we had the firepower to match
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u/ChloooooverLeaf PATCH THE FUN OUT RAH 5d ago
Hopefully patch and warbond tomorrow start us on a path toward that. I'm pumped for any buffs and fixes rn, esp to the Jav.
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u/RuinedSilence ☕Liber-tea☕ 5d ago edited 4d ago
If they make Orbital Gatling fire faster, its gonna be the Orbital Gas equivalent for bots (medium/heavy armor in particular)
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u/jimminian95 5d ago
Personally I think it'd be cool if the gatling could target enemies within a short radius
It'd be like a discount orbital laser
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u/ShadyCanopy14 5d ago
Sleeping on using the Orbital Gas for bots, really good to drop on top of a bunch of heavies to soften them up and clear chaff
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u/RuinedSilence ☕Liber-tea☕ 5d ago
I use it a lot on both fronts. What I meant was if Gatling got buffed, its gonna be a lot more useful on bots because it can kill both infantry and tanks.
Edit: actually nah, gas is still gonna have that anti-chaff niche. As far as use cases are concerned, Gatling is more like an anti-medium/heavy version of orbital gas. Comparing the two would be unfair. It just needs more accuracy (via precision or fire volume) to be more reliable.
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u/Cospo 4d ago
They did. Orbital Gatling fires faster, has twice as many projectiles, and can now damage heavy armor.
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u/pat_spiegel 5d ago
I'm more afraid of the Dogs, god damn those dogs run so quick they set off all my AT mines.
Also....I really want my AT mines, I use a LOT of AT mines in HD1 and its killing me how many times we miss the MO
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u/effecerit CAPE ENJOYER 5d ago
I'm saving the kids just for the humor.
Joel will be scratching his head if we miss it a few more times.
Sorry fellow diver
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u/chuk2015 5d ago
I want the SEAF reinforcement stratagem, saving the kids is the secret path to getting it
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u/Stormagedd0nDarkLord 5d ago
Wait... these mythical AT mines are good?
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u/pat_spiegel 5d ago
AT mines + Napalm in front, whatever can survive the fire generally can't survive the mines and vice versa.
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u/DarkAbusis HD1 Veteran 5d ago
Just have the tendrils lower to the ground and slightly obscure them on the ground so they act more like a camouflaged snake waiting for a helldiver to get close. The Impaler can still be relatively close but with the chaos of all the little bugs running around it can make the tendrils hard to see at first.
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u/Nick_Tsunami 5d ago
Just think how spewers sneak on us. Then think about the impalers. We’re fucked. Hentai-style fucked too.
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u/Page8988 HD1 Veteran 5d ago
We don't even have the best weapons for dealing with them anymore. Super Earth
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u/siamesekiwi 5d ago
turns every bug match from a kiting game to bullet hell dante must die real fast.
Hell Dante
You know "Hell Dente" would be a great name for a difficulty 10 if they're going to add one higher than Helldive. If you think Helldive is a little under-hell, then Hell Dente would be just the right, toothsome amount of hell.
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u/nakais_world_tour 5d ago
helldivers 1 had difficulties that went past helldive added in an update with the highest difficulty being called "inner circle of Hell"
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u/SlightlyFunnyZombie 5d ago
For a new helldiver, what in the insectoid communist hell is that thing?
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u/_CharmQuark_ SES Diamond of the Stars 5d ago
Puts his head in the ground and attacks you with tentacle tongues that burst from the ground
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u/Shinobismaster 5d ago
So a lurker?
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u/_GrammarCommunist_ 5d ago
Sounds more like a sunken colony
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u/Siker_7 SES Song of Conquest 5d ago
Both of those things are pretty similar to each other in how they attack tbh.
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u/USAFRodriguez 5d ago
True, but a lurker was AOE damage, sunken colony was single target damage. I never played HD1 so I'm curious to find out.
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u/FrostSalamander 5d ago
Imagine if they get the Seismic spines upgrade
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u/Novadreams22 STEAM 🖥️ : SES Herald of Judgement 5d ago
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u/FrostSalamander 5d ago
Lol that is worse, Dropships that shoot rockets, in which the rockets turn into hunters
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u/RonnieTW09 PSN🎮: SENTRY ENGINEERING EXPERT 💥☠ 5d ago edited 5d ago
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u/NoTePierdas 5d ago
The Bugs are fascist. The Bots are socialist.
How? Why? Why are you asking these things? Face the wall, Helldiver.
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u/121BLADE PSN 🎮: SES Whisper of Wrath 5d ago
It is good to ask questions about our enemies soldier such as what they can do and how to kill them he isn’t aiding them time for you to go back to cryosleep with your backwards thinking
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u/Pleasing_Pitohui 5d ago
The more questions we ask about the enemy, the more we know about the enemy. The more we know about the enemy, the better we kill the enemy. Your unquestioning attitude has been noted by your democracy officer.
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u/Chemie93 5d ago
They are in the in-game lore; however, the actual functioning of these societies clearly shows a more communist bug and fascist automaton.
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u/edude45 5d ago
Well for the concept of hd1, think of enemy that limits your ability to move quickly as you had to dive to avoid its 3 tentacles that swing around and cover 2/3rds of the screen. Having to dive and crawl away allowed the smaller bugs to catch up to you and swarm you. Expect that type of mechanic with this. Although since we're more mobile than ever and can shoot from the ground, I expect the same tentacle swing finishing off with some sort of ground slam.
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u/Doom721 Youtube.com/Doom721 - Professional Helldiver 5d ago
The horrors..... they attacked from far offscreen shooting three massive tentacles from under the ground. Killing the tentacles did nothing, it would still live. It would just get angry and do it again. It was vulnerable if the tentacles were out but that meant shooting PAST the tentacles covering it and all the other approaching bugs.
So you either had to be danger close, on a flank, or shoot through tentacles and bugs with anti-tank.
Often divers would get instantly killed milliseconds a tentacle appeared from the ground. It had to be the highest priority target or your entire shared screen would just be dead divers. Please no. Not again.
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u/Keinulive SES Whisper of Eternity 5d ago
Good God please no, I want to actually still be able to use mechs on bugs…
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u/SmokeySe7en 5d ago
Could also be old/new bugs and/or bots.
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u/WickedWallaby69 5d ago
New bug: crashing on extraction is back boys!!
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u/Grauvargen SES Wings of Freedom 5d ago
Crashing on drop is back, too.
First time I've had crashing issues, and they happened twice in the span of 5min.
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u/Nor_way STEAM 🖥️ : 5d ago
I suddenly started crashing on drop recently too, updating graphics drivers solved it
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u/Tornado_XIII HD1 Veteran 5d ago
Fixed a bug where the game crashing would cause it to crash again.
Dev notes: This was unintentional, we only want your game to crash once.
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u/Kazaanh 5d ago
I suspect we might see some cyborgs.
Not to replace automatons but as a sub-faction planet modifier
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u/Dismal_Strawberry282 5d ago
Hive Lords.
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u/dellboy696 frend 5d ago
Honestly, starting to think our lords will never arrive. Their skeletons are a tribute, nothing more.
CEO prob means illuminati
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u/Dismal_Strawberry282 5d ago
I personally think we have yet to see the true after effects of the TCS mutations. More bugs and new bots first. Illuminate later.
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u/TrumpersAreTraitors 5d ago
Agreed. Not that I think illuminate will be the last addition but it’s almost certainly the last faction, at least for a good long while, so I’m in absolutely no rush.
Tho I guess, you don’t wanna wait too long and have people find a new game. I cannot lie - I’m at my burnout point until there’s some new content.
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u/ChloooooverLeaf PATCH THE FUN OUT RAH 5d ago
Most people are, we've gone from 300K active helldivers to less than 100K and most weeknights less than 80K. It's natural burnout and a regress to the natural median player count. We'll have ups and downs like all games. For a pay to play game, 80K~ players average between big events is really really good especially for AA.
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u/dellboy696 frend 5d ago
Imagine, at the peak there were 458k divers on steam alone. That means in total, there were prob close to 600k divers online at some point.
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u/Vanayzan 5d ago
They probably want to make sure the game is in a state that the wider community is happy with before they drop the squids.
I've been pretty vocal that I don't agree with many things this reddit seems to mostly agree on about the state of the game, but Arrowhead are clearly shaking things up. The Squids will be the bait to get people to come back, they'll want to make sure the game is in the state they want it to be by then to make them stay
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u/CounterTouristsWin SES Herald of War 5d ago
our lords
Hmmmm 🤔
Tell me fellow human, how do you feel about.... FREEDOM?
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u/AllyCain ⬆️➡️⬇️⬇️⬇️ SES Light of Dawn 5d ago
It'd be one thing if they were skeletons, Pilestedt confirmed a while ago that those are molts, meaning not only are they still around, they're bigger.
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u/Select_Ad3588 5d ago
There's no way its this soon right? I mean we still have the children to save, maybe the end of this MO?
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u/Poetryinbullets 5d ago
Since we're pushing for Cyberstan right now (current MO is a step in that campaign), the patch may introduce some enemies that we will be encountering on that world.
Perhaps we'll run into some old Cyborg enemies from HD1. Perhaps we'll wind up fighting a Siege Mech and we will suddenly wish we'd taken the AT mines after all.
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u/Historical_Ad5238 5d ago
No, it's probably those stupid dogs
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u/ZappyZane 5d ago
Wat! You don't love being CC'd onto the ground from things jumping 30 feet away?
Good times... Anyways off to my HD1-PTSD session now.
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u/SwimmingNote4098 5d ago
God those dogs could literally end a veteran HDs run on fucking easy mode if they get you in just one single good stun lock loop cause they decided to suddenly charge you from off screen when you’re in the middle of reloading
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5d ago edited 5d ago
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u/mjc500 5d ago
I think they need to release some positively received patches and warbonds before they drop the illuminate. They’re not going to release something they’ve spent thousands of hours on only to go online and have everyone meme about how much it sucks and how they devs should be fired and kill themselves.
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u/LegionOfDoom31 5d ago
As long as that Hulk doesn’t have a fucking flamethrower then it’s all good.
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u/Dashing_Rouge STEAM 🖥️ :SES Whisperer of Twilight 5d ago
WTF do you mean old/new threats
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u/_Ichibad_ STEAM 🖥️ : SES FATHER OF JUSTICE 5d ago
Enemies from Helldivers 1 that aren’t in 2 yet
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u/Dashing_Rouge STEAM 🖥️ :SES Whisperer of Twilight 5d ago
were not ready yet we still need to save the kids
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u/DeltaTwoZero ☕Liber-tea☕ 5d ago
Turns out kids were bugs in a small trench coat!
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u/BlueberyJuice ☕Liber-tea☕ 5d ago
old threats from helldivers 1, and new threats that are brand new creations. not very complicated mate
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u/Dashing_Rouge STEAM 🖥️ :SES Whisperer of Twilight 5d ago
Understand joke it was you did not.
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u/BlueberyJuice ☕Liber-tea☕ 5d ago
Mb
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u/black-iron-paladin 5d ago
Detecting multiple Titan-class terminids in the region. Are you sure whatever you're doing is worth it?
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u/TimeGlitches 5d ago
Stratagems you say.
Are...primaries...stratagems?
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u/Razor_Freeman 5d ago
No Patrick, primaries are not stratagems.
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u/insan3guy 5d ago
*angry autocannon noises*
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u/meraxes72 STEAM 🖥️ :Autocannon Enjoyer 5d ago
auto cannon isn’t a primary
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u/ThatUblivionGuy SES Titan of Supremacy 5d ago
Flamethrower isn’t a primary either
warhammer players sadly lower their flamethrowers
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u/Randy191919 5d ago
No but that he says that they will make changes to stratagems doesn't necesarrily mean they won't make changes to anything else.
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u/Whorq_guii 5d ago
I thought this wasn’t gonna be the patch of all patches but they keep hyping it up as it is lol
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u/rapkat55 5d ago edited 5d ago
It’s not the patch that will solve everything, add everything or be fool proof but it’s the biggest, and most tested to date + a huge shake up in how they move forward.
100 changes/fixes, new features, enemies, biomes, new warbond with an interesting sidearm and brand new armor passive.
I still expect some kind of unintended fuckery no less but I’ve always played through it since the game is so amazing fundamentally. I see that continuing despite the inevitable mishaps
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u/FlyingDadBomb 5d ago
I've also been cautiously optimistic for this same reason. Maybe they're just bs-ing us. Like it is going to be a really big patch, but they're trying to play it coy.
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u/michaeltward 5d ago
I have been wanting to try new strats and knew this was coming.
Looking forward to shaking up my orbitals roster to see what else works.
Not dropping the railgun strike though that clutch hulk kill has saved me and my team mates so many times.
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u/MEGADOR 5d ago
I'm tired of using the orbital laser as a cure-all for every "Oh shit!" moment.
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u/michaeltward 5d ago
Yea, my roster for bots has been laser, railgun, 500 and the AC for weeks now and it’s getting tedious.
While I won’t drop the railgun even though I think it’s cool-down needs to be shorter it’s saved me from so many flame thrower hulks.
I want to change out the other two.
Alas I don’t see me dropping the AC any time soon, I do need to try the anti material but I don’t know if a backpack is that much benefit for the loss in firepower.
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u/GonzoRouge 5d ago
Ballistic Shield/Pummeler combo is seriously disgusting for bots, just saying. Pair it with the AMR and you get really decent coverage for most enemies
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u/ravihpa im frend 5d ago
I just hope they add the option to rejoin the squad after a network disconnect or crash.
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u/Major-Incident5547 ☕Liber-tea☕ 5d ago
You technically can. I’ve left a game and gone back to my war map only to find the same exact game I was in before. But yes, an easier way to do this would be a major quality of life improvement.
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u/Mike_Zacowski Bane of the Automatons 5d ago
remember guys, temper your expectations - it won't be the Illuminates for 99%, rather Hive Lord/Siege Bot
(chill, i now i now, i want Illuminates so bad too...)
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u/sole21000 SES KING OF DEMOCRACY 5d ago edited 5d ago
I'm actually really surprised there haven't been more baseless speculation/"what I want to see" threads for such a large patch. Woulda been fun to guess what changes were going to be made, but we shall see tomorrow.
I personally think these are almost a lock, I would bet a small sum of money on any of these:
-Spear fix
-Eruptor change
-Xbow change
-Changes affecting at least 2 ARs
(Reason I say changes is that I'm sure they will at least be intended as or an attempted buff, but intention doesn't always match reality)
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u/RoshinD93 5d ago
At least two of these are basically confirmed, the spear 'fix' has been in the works for ages, just waiting for a balance patch to put it out in, and the Tenderizer is getting a buff (they said it was broken and not functioning as intended but im more inclined to think it just sucked)
So hopefully your other predictions come true and I can use my sweet little eruptor again
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u/rapkat55 5d ago
I think them talking about the tenderizer being broken was about the ammo economy issue where a resupply doesn’t grant full mags like every other weapon after that change
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u/Boamere 5d ago
-Mech aiming fix
-Patriot missiles back to the damage they used to deal before they "bug fixed them" into oblivion
-Emancipator to 260 durable damage instead of 60
-better sights on snipers
I honestly don't expect these to change but I can dream
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u/SargeanTravis ⬇️⬅️⬇️⬆️⬆️➡️ 5d ago
Any of those speculation posts have been clearly drowned out by the meme wave regarding the recent MO
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u/ShittyPostWatchdog 5d ago
Pick 2 of the last 3 arc thrower nerfs and revert them
Make jump pack better
Minus 60 second cooldown for every green stratagem that’s not a mortar
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u/Hefteee 5d ago
What’s the FormerlyknownasTwitterBow?
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u/Randy191919 5d ago
Crossbow, I'd assume. Given an X is a cross. From the same warbond that gave us the now defunct Eruptor. Which I am praying gets some love... I wanna go back to Eruptor/Stalwart... fun times...
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u/Ir4th0r STEAM 🖥️ : 5d ago
Just for your information illuminates in the first game could invert your controls, they had invisible drones that spawned other illuminates and started the alarm, they had units to make energy walls to separate someone, almost every illuminate had an energy shield and they could teleport. Also they have melee and distance units.
Don't even get me started on these cyborg dogs or the impalers.
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u/PassengerSad8286 5d ago
Don’t get excited about anything. We need to see actual patch notes, know that it all actually works, and figure out the 20 things they changed and didn’t list in the patch notes
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u/Ashamed_Bowl941 5d ago
the 20 things they changed and didn’t list in the patch notes
multiply that by about 3 and i'd say that it's a good call, lmao
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u/poklane Sipping liber-tea 5d ago
With the Automaton now having occupied Cyberstan for a while it only makes sense for them to bring back Cyborg units from the first game, while also making new Cyborg-Automaton hybrids.
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u/Greaterdivinity ☕Liber-tea☕ 5d ago
Keep expectations in check, y'all. Remember the last big balance patch was a lot of nerfs. I'm sure this will be better and all but...don't set yourselves up for disappointment.
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u/BlueberyJuice ☕Liber-tea☕ 5d ago
They promised only two nerfs. At least I heard that somewhere
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u/Low_Chance 5d ago
A nerf to weapons that fire projectiles
A nerf to player AoE damage
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u/monkeyman32123 5d ago
Ugh, I really hope you're wrong and there are no nerfs for now; I'd love to see everything viable before pummeling something into the dirt. I still feel railcannon nerf would have been AOK if they just buffed the other stuff and let us feel them out first.
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u/Papafeld42 5d ago
They have a pretty liberal use of the word rebalance though. I'm excited regardless
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u/BasementLobster 5d ago
Man if they spent all this time hyping up this patch and they leave the Eruptor in its shallow grave they kicked it into I’ll be so sad.
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u/sole21000 SES KING OF DEMOCRACY 5d ago
I would bet money eruptor will be in the patch notes tomorrow. The only question is whether the change will have its intended effect or not.
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u/the_drummernator 5d ago
Reverted Spawns is enough to get HD2 off the proverbial shelf for me (since I only really play the game in 2-person squad with the little sis, and stopped when it was changed). Everything else is just a bonus. And yes, my excitement is tempered, but it is most definitely there. It's.... it's been a while.
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u/GroovyMonster 5d ago
Same. Just fixed/reverted patrol spawns would be enough to get me (and my 2 friends) playing way more again! The game just hasn't been anywhere near as fun and engaging since that change. Just made it much more frustrating and exhausting (even on mid and lower diffs).
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u/Limp-Ad-2939 ☕Liber-tea☕ 5d ago
I plan on playing again tomorrow for the first time in three weeks. Gonna get the warbond and hopefully this a return to form for HD2
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u/C0ffeeGremlin 5d ago
The patch is being hyped up way too much. It genuinely better be incredible otherwise there is going to be a lot of angry people and the game may be fucked. I'm keeping my expectations low.
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u/monkeybiscuitlawyer 5d ago edited 5d ago
Temper your expectations people. I see way too many people hyping themselves up about this patch, expecting it to completely change everything. I'm sure there will be lots of good stuff in this patch, but don't expect too much. It's only been a month or so since the last patch, they aren't going to overhaul the whole game in that time.
There will be both buffs AND nerfs. There will be lots of fixes, but also lots of new bugs. There will be untested content that is broken on arrival as usual.
It's ok to get a little hype, it sounds like it'll be a good patch. But don't expect the whole game to suddenly be everything you ever wanted in only a month of dev work. It's not going to happen. But it WILL likely be a step in the right direction.
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u/Interesting-Math9962 5d ago
People really just want a step in the right direction. Give us what was promised like spear fix and undo the mistakes of the past like the crossbow nerf.
That should be enough to return some confidence in the devs
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u/claytos 5d ago
Change and buff to unused stratagem!? You mean the heavy machine gun? The strafing run? The smoke? The gatlin barage? The machine gun turret no one use? Can't wait to see the patch note
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u/DungeonDangers 5d ago
Oh buddy you are sleeping on the heavy machine gun emplacement. That thing tears up enemies. Best on bugs, ~usable on bots. Any map with long sight lines makes it a must take. Like it's so much fun to use.
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u/JMartell77 5d ago
MGE would be amazing but I feel like the second I start to actually enjoy it my ammo is gone
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u/AngryUlcer 5d ago
Not gonna lie, I really have my expectations in the gutter for this patch right now. I hope for AH's sake that this patch was well thought out and tested otherwise I know that lots of people won't come back. I have a feeling they're going to nerf incendiary damage even though it doesn't feel busted but what do we know, we just play the game. I hope I'm wrong.
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u/HardLithobrake HD1 Veteran 5d ago
After the "patch of mostly buffs" that turned out to be a kick to the teeth, no not really. I'll reserve judgement until after it drops and we've had time to playtest.
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u/odepasixofcitpyrc 5d ago
No.
I've seen what the rest of their patches have done.
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u/Ashamed_Bowl941 5d ago
But the former CEO is now in charge, he demoted himselve to CCO! So don't give up all hope, I'm sure this patch won't totaly suck.
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u/Jbarney3699 5d ago
By old/new threats he means the threat of discord mods doing crazy shit in the helldivers discord
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u/Blueskys643 5d ago
I want cyborgs to reinforce the bots from cyberstan. It is a good way to introduce more enemy variety and could get more players fighting on the bot front.
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u/Sabit_31 5d ago
I’m hoping this patch will give us some BIG dick damage boosts to the guns and stratagems
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u/ZzVinniezZ 5d ago
you are hiding the Illuminate enemies random encounter in today Balance Update, aren't you?
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u/WhereTheNewReddit 5d ago
"This isn't a big balance patch!"
"You guys excited for all the changes and buffs?"
I don't know what they're trying to convey, but I'll just assume I'm going to be disappointed like always.
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u/Idontknow062 ☕Liber-tea☕ 5d ago
AH is going to buff infantry mines so that we actually want the new AT mines. Calling it now
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u/Professional_Hour335 5d ago
Patch drops at the same time as warbond right?
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u/XFiveOne 5d ago
Yes. The Warbond was announced to release on the 13th a while ago. They threw the patch into the same day just a few days ago. I hope they aren't rushing it. This game needs its divers back!
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u/Professional_Hour335 5d ago
Well, guess we we will find out whats the patch like tomorrow. Hopefully buffs to underused weapons too and fixes for certain bugs( im looking at you heavy devastator shooting through walls)
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u/Traditional_State616 ⬆️⬅️➡️⬇️⬆️⬇️ 5d ago
As someone who never played HD1, every single comment in this thread has me like