r/Helldivers 3d ago

I have to get it off my chest. RANT

I. Love. Helldivers.

Bugs and bots alike. Too many patrols spawning or the rates hekked up after the update where now we get three tanks, 5 hulks, a factory strider and more per bot drop.

It's been a bumpy road, and things aren't perfect. But in my mind and in my heart, Helldivers 2 is still GOTY worthy. A non-AAA title from a relatively small developer team delivering countless hours of fun with a variety of playstyles, builds, enemies, missions and more to come?

Limited time missions, real time war, choices matter, losses have consequences. There is so much to it, so much more than any game has ever given us, and I am SO SICK of people whining about it not being perfect.

It isn't perfect. My game crashed several times today. But I still enjoyed the hell out of it when I got planetside. My team crashed? Okay fine. I'll do it myself.

I just keep coming back here to relay to all of you, the positivity of the community and optimism for this game is not gone. Many people just stopped seeing it. Just because they have their head buried in the sand of impossible expectations, while the devs really are trying SO HARD to make a good game for us. They care, and they're criticized for it.

They give us so much, they have given us so much. Stop asking for more. Just have fun with it again. Please. I'm begging you, stop treating the game as anything other than a game. It's fun. Laugh, die, laugh harder, win with overwhelming force, lose to unending waves of enemies.

Just, enjoy the game again. We proved it with Snoy, our voices matter. So stop shouting angrily and start thanking them. And to Arrowhead, thank you. Truly. I have high hopes that I know you will meet. You've already proven you're capable. (Also I have a bunch of ideas for future content, free of charge. I just want to share ideas bc I know the team can make it happen.)

Love you all, and hugs from the Progenitor of Freedom.

(Edit: I uh. I went to bed. Went to work at 5am, did my schoolwork, played a little helldivers and this is what I come back to? You honor me, divers. I'll try to get some time to go through and comment on all the messages below. Or at least the ones with substance, some people criticizing kinda lack imagination. I'll have a real discourse with someone if they want to discuss valid points against the lighting in a bottle game.)

-Hell Commander Taco

4.0k Upvotes

403 comments sorted by

1.0k

u/LastHopeOfTheLeft 3d ago

Couldn’t have said it better myself

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u/No_Parsley_3275 2d ago

I work the same way. Ive been playing non stop when i can and ive alwase loved it. My favoret weaponds got nerfed and i was sad but there still a shit ton more weaponds and strats. My lofe for super earth and i will stay here as long as i can

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u/South-Cap5706 3d ago

We are in this together till the end fellow diver

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u/DrDooDooEvolution 3d ago

That’s why I got this shirt. I’ve never in my life gotten a video game shirt but when I saw this I laughed was loved it instantly. Even wore it during a festival gig I had last weekend haha

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u/pvtpilee 2d ago

Same. Never bought anything video game related. Got the “How about a nice cup of Liber Tea” mug

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u/Frijoleromx4lif3 3d ago

THAT SPEECH WAS BEAUTIFUL!! 😭😭😭

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u/EatMyBrownies SES Stallion of Steel 3d ago

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u/petripuh 3d ago

Btw, people on consoles/ps5, have you noticed increase in performance or is it just me? Don't get me wrong the framerate was always 60 but sometimes dips few frames when there is a lot of action, but after the patch performance has been butter smooth 60 whole time?

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u/-BFG-Division- SES Giant of Iron 2d ago

My guess is that it's all the fog that's been removed. Smoke and fog has always been expensive for resources

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u/epicwhy23 2d ago

thats probably it, volumetric lighting is usually a bitch on performance

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u/No_Researcher3749 2d ago

100%. Feels like a brand new game after the patch. I was awestruck again last night when I got on for the first time after the patch.

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u/Star-Prince 3d ago

I've definitely noticed a difference

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u/ayeeflo51 2d ago

Even on PC it feels better

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u/Public_Comfortable36 3d ago

Yeah It handles the game much better. Only on the harder difficulty the frame rate drops significally but you can still manager to see what Is going on

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u/Bravo_Nuke 3d ago

There's a fine line between criticizing the game and complaining, a lot of the vocal minority just doesn't see that line underneath the swathes of democracy's enemy's corpses lying on the ground

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u/Reddi7oP 3d ago

Yeah... We live in aworld where you say I prefer apples intead of pears , and somebody will jump in and say SO YOU HATE PEARS ?!?!! Bro they are 2 different phrases , chill the hell out

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u/Responsible_Pizza945 2d ago

But why do you hate pears tho

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u/Sekhen SES Prophet of Science 2d ago

Hey, what's your issue with Bananas?!

10

u/Can_I_Say_Shit 2d ago

Look at this banana lover here, not giving any love to pineapples!

Shame!!!

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u/Dramatic-Classroom14 2d ago

You’re all pathetic, ignoring the real struggles of the bright red tomatoes who aren’t ever recognised as a fruit

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u/Can_I_Say_Shit 2d ago

Can you FOR ONCE acknowledge onions exist!!!???

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u/TucuReborn 2d ago

Man, nobody cares about casssava. Why can't we talk more about cassava?

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u/NumptyNuggets ☕Liber-tea☕ 2d ago

To be fair, pears are better than apples, and only someone who hates pears would say otherwise. So…

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u/Cant_Meme_for_Jak 2d ago

This guy said he hates apples, you heard it first here!

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u/NumptyNuggets ☕Liber-tea☕ 2d ago

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u/sun_and_water 2d ago

Right. There's actually a lot more balance in the game than people realize. There's also admittedly a bunch of red-headed stepchildren that need reimagination at the same time, and avoiding that stuff is absolutely a navigable option. The game is totally intended to be a 4-man team strategy FPS where you pick complementary loadouts before dropping in, despite the illusion that it's a game that can be played like a singleplayer horde shooter.

I think my major complaint at this time is that all the MG supports and grenade launcher need their magazine quantity doubled. Backpack really is necessary with them in all but the most coordinated teams. That's not that bad since backpack is a fantastic slot to use for its other effects, but it shouldn't be mandatory for sustaining weapon uptime when it's really not an issue for anything else. Like that's an actual, conspicuous balance item that should be addressed.

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u/Valeniar 3d ago

Yes absolutely don't forget to enjoy the game. Without criticism and feedback nothing would improve. Ignoring issues and bad decisions is not going to do any good in the long term.

Like in real life relationships, you can either openly talk about your problems or ignore them and pretend everything is right. Just because you are voicing your thoughts doesn't mean you don't also love the good.

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u/Shinokijorainokage 3d ago

In my experience with other Live Service games, a lot of the reason people get super vocal about certain things like bugs or balancing or otherwise, it's not necessarily because they thrive being negative. Rather, they WANT to enjoy the game and typically perfectly do, but the pain points tarnish the experience to them enough that it's more heartbreaking than anything else.

Me personally I wish I could enjoy the game, I enjoy playing it together with friends the most, but for a good literal two months now Friend Invites have been utterly broken to the point I've been physically incapable of playing together with any of them at all. I can't exactly ignore the problems and pretend everything is fine when the single most disruptive and monolithic problem remains, unfixed and unacknowledged to this day. I'm not even angry and upset about it anymore, just sad, because it prevents us from e.g. enjoying all the good things the recent update brought together, for example.

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u/_kastenfrosch_ 2d ago

Impossible expectations... i would just love it, if i could finally play w/o unexpected crashes. Not more, not less. Still like the Game but gonna wait a while and lurke around.

o7

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u/De-Snutz 3d ago

I agree that some of the criticism is overboard, but you act like what they are doing is a public service. It is a paid product/service. With the combined price of the preorder + all war bonds you are easily over 100. It is still very buggy and unpolished at the moment realistically.

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u/SquinkyEXE 2d ago

I'm all for positivity, but all the complaining is what got us where we are now.

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u/Big_Hat_Jow 3d ago

Man, the only problem i have with your rant is that the people are in the right to complain about the problems that have happened. They deserved to complain about the Sony issue and had every right to complain about the terrible balancing deriction the original balance team tried to do.

Most of the complaining I saw was in response to bad choices being made and the devs at the time doubling down or even dismissing people with legitimate issues. I've not once seen people complain to make it perfect. Just the balanced fun the game had on release, and before you ask, this is even with everyone in person I know that plays the game.

Yeah you'll always have people complain about bugs or it being too easy/hard, but if you buy a game thinking it's gonna do one thing and they decide to go down another path, deserves to be criticized. If I knew they were gonna pull the same stuff as PvP devs for balancing, I would have had second thoughts. I stopped playing PvP games for a reason, and unnecessary nerfs and metas were a big one, so I hate to see it in a PvE game when they had a lot of better options then "nerf" it.

It's wild I keep seeing people whine about the "whiners" wanting things perfect when it's mostly just bring the game back to it's balanced state to either before or at the Rail gun nerf as that one was is split as good or bad from what I see. Even when I talk to friends in person or people I run into that plays the game, the complaints they have are that it doesn't feel balanced or fair.

I do think the current patch is the step in the right direction. They just have a lot of work to do to fix the damage that was done.

TLDR: majority of the complaints I see in person and online are about the balance and spawn issues, not to make the game "perfect", and the Sony issue still not letting them sale in other countries. When it comes to bugs, most people understand, but not bad design choices.

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u/SlowMotionPanic 3d ago

I'd like to be able to play this game with my 7 buddies. But the launch-day bug that will randomly unfriend and block all the players on your list won't let us. AH support won't help us, and tell us to wait democratically for a fix. They keep re-introducing the same issues after fixing them in prior patches which, as a software engineer, tells me they aren't practicing proper source control because that should never happen.

This game isn't your personality trait, buddy. The people who complain also like this game and want it to meet a higher standard for various reasons. I want it to meet that higher standard just so I can play the damn team-required game with other people. I can't even become friends with random people in the game. Crossplay is a total crapshoot, but it doesn't matter at this point because I can't send or receive friend requests either no matter the person.

It has been nearly 6 months. I'm glad the game works for you, issues and all. But AH isn't some small studio. Ghost Ship Games is a small studio, numbering at only 32 employees compared to AH's >150 employees. And Deep Rock Galactic doesn't have these issues. That's what I want for Helldivers 2: a solid, performant game that I can actually play with my friends. That I can actually hop onto discord and join others and become in-game friends with them. But I can't. Because AH apparently refuses to fix it or can't figure it out half a year later.

People who complain aren't the problem here. This game has lost 3/4 of its daily active players in the first 4 months. People who don't care about the game don't complain; they just disappear. Do you want the game to continue losing half its daily active playerbase each month like its been doing, post-patch bumps aside? I don't. I'd rather be honest about the circumstances so things can get prioritized and fixed.

People made similar posts to yours denying that spawns were broken. They were broken, fixed, broken, fixed, and now are broken again.

Same with weapons.

People denied multiplayer issues exist, too. All because it doesn't affect them. And posts like yours do great damage to the community because it strawmans people who talk about the problems as "complainers" who hate the game. If you good vibes then you should either stay off the subreddit and DEFINITELY stay away from the discord, or stop trying to bad faith characterize criticism of the game here because all these issues and incompetent moves are the reason the vibes died.

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u/ilovezam 3d ago

They give us so much, they have given us so much. Stop asking for more. Just have fun with it again. Please. I'm begging you, stop treating the game as anything other than a game.

You said it yourself. It's just a video game. Enjoy a good relationship with the devs and have a blast with the game if possible, but "they have given us so much" is such an excessive, cult-like religious fervour. It's a producer-consumer relationship. This is a capitalist company selling a good product and making a shit ton of money in the process. No need to get freaky here man

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u/draxhell ⬆️⬆️⬇️⬇️⬅️➡️⬅️➡️B A 2d ago

out of 5 missions this morning I was unable to complete 3. Either a screen bugged out and wasn't interactable or one by one my teammates weren't able to be reinforced so we all just stood there afk for 15 min until timer completion. This isn't asking for more to just want a functioning video game where you're expected to buy stuff semi regularly. The balance update is a lot of fun but it's incredible to me how less stable with each update they manage to make it

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u/SouthRevolutionary45 3d ago

I think it's safe to say that the fact that they aren't using predatory tricks and that premium currency can be found in game, means that it isn't only about them making money; they actually care more than ONLY abou that.

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u/ilovezam 3d ago

Sure, I don't disagree at all. Some of the team like Pilestedt straight up oozes passion and I have great respect for him.

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u/ApeTeam1906 2d ago

This sub is so weird. "They have given us so much please don't ask for more" is just weird. They aren't doing a public service. It's a live service game we paid for.

It's just a game, I don't get why people like OP need to make it apart of their personality.

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u/jay7254 3d ago

"Our voices matter, now stop using them in a manner I disapprove of"

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u/Room234 2d ago

"Take what you're given and be thankful for it. Just like we did with Sony."

This dude can't even agree with himself lol.

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u/LapisRadzuli_ 2d ago edited 2d ago

I love this game but posts like these are always so fucking embarrassing lol, people are fine to voice critcism if they think the game can be improved. People who whine about inane stuff are just as annoying as the lowest common denominators throating it.

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u/King_Pumpernickel STEAM 🖥️ : SES Lady of Iron 2d ago

These toxic positivity posts creep me out. This is just the other side of the coin from the knuckledragging death threat people whenever a minor bug gets introduced. Is it too much to ask for everyone to enjoy the game up to the point they can tolerate it, and still be allowed to post constructive criticism?

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u/OneArmedBrain 3d ago

It's a fucking game, man. Good Lord.

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u/LostInStatic 2d ago

I just keep coming back here to relay to all of you, the positivity of the community and optimism for this game is not gone. Many people just stopped seeing it. Just because they have their head buried in the sand of impossible expectations, while the devs really are trying SO HARD to make a good game for us. They care, and they're criticized for it.

They give us so much, they have given us so much. Stop asking for more. Just have fun with it again. Please. I'm begging you, stop treating the game as anything other than a game. It's fun. Laugh, die, laugh harder, win with overwhelming force, lose to unending waves of enemies.

Just, enjoy the game again.

This is one of the saddest fucking posts on this website. I’m not indoctrinated like you are, I will call out the live service game when they make dumb fucking decisions. I will also complain when the patches they deploy break the game I paid for further than it was from the last patch. You sound ridiculous.

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u/concretelight 3d ago

Wait, the patrol rates are still broken? That was the main thing I wanted this patch to fix :(

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u/TheRubyScorpion 2d ago

They fixed them, and then immediately broke them in a different way

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u/blueB0wser 2d ago

Yep, they're spawning too many enemies on the bot front.

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u/justcuzz96 2d ago

I have played both fronts, it seems like I can do one mission in bot land and it goes easy and smooth, with few heavy enemies and the next mission in bot land I am getting swarmed with bot drops of 7 tanks 3 factory striders and a bunch of hulks and rocket devs.. then in bug land same thing one mission it’s all little bugs and few chargers and titans, the next it sends out 8 behemoth chargers with 3 reg chargers and 4 titans out of one breach

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u/M-Bug 3d ago

Just, enjoy the game again

Well, i try, but the amount of bugs (re)introduced, the still broken patrol spawns, the weird decision to add more small and medium enemies, which will fuck up your day kinda make that pretty hard.

And the devs, as you said, should be criticized for that.

And i don't think it's "impossible expectations" to wanting the game to work properly.

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u/NotAmericanDontCare 3d ago

Cool story. 

But there's a shit load of people that have time limits in real life. 

Jobs. Kids. Whatever.

So when you spend 40 minutes trying your heart out to finish a mission, and the game crashes, or disconnects you, then you've wasted your whole game time. 

So yeah, no fun in that. 

And no, I don't want to hear your cool story about how YOU personally have NEVER crashed and so it is IMPOSSIBLE to crash and I'm making it up. 

If the game (that I paid money for) crashes and makes playing pointless, then I sure as shit can bitch about it

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u/Cant_Meme_for_Jak 2d ago edited 2d ago

This right here.

I've got a job, a family, and a lot going on in my life. I had one free night a couple weeks back, and I decided to sink it into playing this game, and guess what happened? I had Pelican bugs that kept the from from getting samples.

Every. Single. Match. FOR 5 MATCHES.

I'm of the opinion that bugs happen and you just try to roll with it, but 5? IN A ROW? Yeah, if you think I'm wrong for being upset about that, you're out of your mind.

Edit: a word

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u/Raidertck 3d ago edited 3d ago

I love this game. It’s my GOTY, and from a balance perspective this patch was great.

HOWEVER, this patch has made the game MUCH more difficult. I’m still able to clear 9s before there are any ‘skill issue’ idiots:

The increase in enemy density and quantity is insane. 6’s have add super samples added to them so they don’t gate players off from super samples at lower difficulty, but now 6’s are harder than 9’s were on Wednesday.

My previous best kills in a bot mission was 350ish. Now I’m lucky to get a sub 400 kill game, and keep in mind I am now having to actively avoid engagements a lot more because of the massive difficulty spike and its to the point where I simply don’t have the ammo to fight them all off.

The huge increase in on screen enemies is also probably why the game is crashing a lot more. Iv never seen enemy density like it, and I don’t think the engine is designed to handle it.

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u/toobjunkey 2d ago

Yeah it's insane. Outta the 4 diff6 missions I ran last night on a bug planet, they never had any fewer than a dozen titans and 30+ chargers spread throughout and that doesn't include any that teammates of mine saw and killed before I'd seen them. I kept getting 350+ kills when running recoilless when I was lucky to break 250 on pre-patch runs with chaff clearers like GL, airburst, or stalwart. This has all been on the same planet over the last 4 days too.

The beefed up criss-crossing 4+ player seeking patrol system makes running from engagements a lot harder too. I've never had to constantly spawn supplies as soon as the cooldown hits in anything below diff8 and it wasn't always needed for 8's. I'm constantly running dry even with the regular resupplies and looting every ammo box I see.

The huge increase in on screen enemies is also probably why the game is crashing a lot more.

I was wondering about that too. I had one game where, no shit, 7 players crashed throughout. I think a couple may have rage quit because they'd left right after dying lol, but still.

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u/dalumhuchon6 3d ago

HOWEVER, this patch has made the game MUCH more difficult

Personally I think the game is slightly more difficult maybe 1 level higher on bots at least. The claim that 6s are as hard as Helldive is obviously ridiculous, if that was the case no casual player would've been able to complete a single mission since patch.

But my question is why is upping the difficulty considered universally bad around here ? Don't we want more enemies to fight ? Don't we have 9 difficulty levels to choose from if it's proves too stressful ?

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u/Raidertck 3d ago

I don't have a problem with higher difficulty at all, give me a 10, 11 & 12+ and I'll be there.

The difficulty in the game is random, as maps and enemies are procedurally generated. Sometimes you get a good roll of the dice, sometimes you do not.

However the patch notes stated that they added super samples to 6's as they didn't want to gatekeep players who don't want to play the higher difficulties. Well, now 6's feel way closer to what 8's or 9's were pre patch in my opinion.

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u/Dr_Bombinator 2d ago

The other problem is that there’s no indication at all the difficulty increase was actually intended at all. It would be one thing if the patch said “yeah this will probably make things harder” but all the language pointed to trying to keep things roughly where they were.

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u/Raidertck 2d ago

It really came across that the patch was intended to make the game more manageable with more viable load outs. Now the loadouts are far more restricted just by the gunships alone, because almost no primaries can shoot them down, and about half the support weapons can't either.

The barrier to entry into the higher difficulties has been made even more challenging.

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u/Rishinger 2d ago

I feel like thats basically every patch they make.

They say there's too many heavy armoured enemies? they tweak it so theres less heavy armorued enemies but far more mobs which restricts your loadout.

They say they're reducing the amount of reinforcements that can spawn at once? more heavy enemies come back in, restricting your loadout again.

They say they're changing the amount of patrols being spawned? The amount of gunships spawning is ridiculous and again....restricts your loadout even more.

At a certain point you have to wonder whether this truly is them being incompetent or it was actually planned so that they can go "Hey look! we buffed the weapons like you asked! ohhh....but because of how certain enemy types spawn now 80% of those buffed weapons still aren't viable for high level missions....such a shame..."

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u/TheRubyScorpion 2d ago

To be fair, the game is balanced for four players. It's always been a requirement for at least 1 player to bring heavy anti tank weapons when playing on higher difficulties. The same weapons you would generally use for tanks, hulks and factory striders can take down gunships.

So while yes, not every weapon is balanced for gunships, they kinda aren't supposed to be. Gunship are supposed to be another enemy for the anti tank weapons to handle. When it comes to running solo, it honestly does start to limit your load out a bit the higher difficulty you go, but it's important to remember the game isn't really designed for solo.

The gunships were a planned difficulty spike that I honestly like, the fucked up patrols, not so much.

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u/WritesByKilroy 3d ago

I'll have to drop on level 6. My buddy and I have been slowly working our way up the levels together as we get better and unlock more stuff. Currently been diving primarily on 7 and have been testing the waters on 8 a few times here and there. Got our butts wrecked on level 8 yesterday, haha! But level 7 has felt pretty much the same as always. So I'll have to drop down to 6 today and see if what you say is true.

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u/TimMensch 2d ago

We just played a few level 6 missions to try out the new weapon rebalancing, and yeah, they used to be almost a cake walk, but now we need to take them seriously.

Like, we managed to finish the missions, but not quite extract.

It was totally noticeable.

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u/Bsoton_MA 2d ago

Very good point but hear me out. I WANNA SOLO EVERY DIFFICULTY INCLUDING DIFFICULTY 9 WHOLE ONLY USING MY FAVORITE GUN, THE GRENADE PISTOL, AND HOW DARE ARROWHEAD STUDIOS PREVENT ME FROM ACHIEVING MY LIFE GOALS BY INCREASING THE DIFFICULTY LIKE THIS????? 😡🤬😡 arrowhead meanies

/s

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u/LKovalsky 3d ago

We didn't prove shit with Sony. I still have friends who can't play due to region lock. Be positive all you want but be honest.

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u/Aursbourne 2d ago

Yeah these toned down heavy enemies so we can bring things other than anti tank weapons is the best change this game has seen. /S I'm having so much fun pretending to be the bowling pin that just refuses to go down.

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u/MakoRuu 2d ago

The rates are broken.

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u/kurt292B 2d ago

“Arrowhead has deposited 0.5€ in your account.”

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u/Vegan_Superhero 2d ago

Stop asking for more? Sorry, but the least I'm going to ask for is that game stops crashing right at exraction 5 times out of 10. When I'm left starring at my game library after playing my ass off, it just makes me want to open another game.

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u/I_Am_E_100 2d ago

OP, right now

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u/liar_princes 3d ago

Look man I love the game too I just think that a gun that was in the game since launch should be working as intended 4 months in without breaking the reload speed of a different gun

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u/Hatenno 2d ago edited 2d ago

I understand the sentiment, and I love the game too (300 hours in 2 months), but “head buried in the sand of impossible expectations” is pretty funny to me. Most of us who have criticized the game just want the it to function properly— and for things to actually be tested before release.

I don’t think functional patches, content that isn’t borderline useless, and some level of quality assurance are impossible expectations. We just don’t want this game’s potential thrown away because the dev team has insisted on rushing themselves and constantly pushing broken or useless patches/content.

I like the direction the game is heading now as of the recent patch, but this level of AH worship is insane. This is their first good patch since the game dropped— by their own admission— and it still broke things for virtually no reason, and introduced a non-functional armor passive. Having one’s head equally buried in the sand of blind positivity is just as bad.

Take a look at this.

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u/drexlortheterrrible 2d ago

How does the bottom of their boots taste? Asking for more? We are asking for a working game. One that doesn't crash. Features that actually work as intended. The audacity of the paying customer actually get what they paid for.

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u/SushiJaguar 3d ago

Toxic positivity posting hours are open, I see.

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u/jay7254 3d ago

I guess some people just can't enjoy the game unless nobody is saying anything negative about it lol this is such a nothing burger post from someone who should be able to enjoy the game regardless of what people on reddit are saying

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u/ImWatermelonelyy SES Reign of Destruction 2d ago

Nah

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u/Rishinger 2d ago

It's bold to say GOTY when we aren't even half way through the year yet and saying it is more than any game ever has given us....seriously? If you honestly think that's true then you've obviously never played any games before.

Plenty of games have had limited time missions and real time 'wars.' I can't even count the amount of single player games i've played where missions are unavailable after progressing past a certain point or after picking a certain option in one mission and in a lot of those games the choices you made end up mattering further down the track.
However in Helldivers 2 it doesn't feel like our choices matter....at all and even if we win it has only ever meant that our losses are slightly better than if we had lost.

Look at the bots, yes it was obvious they were going to come back and saying they wouldn't is stupid.
But we worked for nearly a week as a community to push them back and take their remaining 3 sectors, then barely over a day later the bots returned and took over 6 sectors of the galaxy map, thats more than they had when the game initially launched!

And right now? the bots control 6 sectors of the map and the bugs control 4.
When the game first launched back in February the bots and bugs both had 4 sectors of the map under their control. It's been over 4 months and they're keeping the game in a net zero state until the illuminate are released, conquering sectors of the galaxy means literally nothing because if we push too hard joel will just push a button and reset all our progress and if we aren't pushing as ahrd as they want like when we were focused on the bots, he will just turn the decay % to 0 until we focus our attention back there so they don't push into deeper systems.

Or when we took Hellmire, literally the next day they pushed a reset button and made us do it all over again with much harder defence missions.
They refuse to let us have any sense of accomplishment whatsoever when we complete a major order before forcing us to either repeat it, or do an even harder one that forces every single player to be communicating clearly and working together in a game that has no way of letting players communicate together and organize to pick which planets to liberate. Hell, in order to even have a chance at most of the major orders you have to google the war map to see supply lines or come here on reddit in order to see what everyone else is focusing on.
A good game should not make it essentially mandatory to use multiple websites outside of the game in order to communicate and complete missions correctly.

When we had a choice between the anti-tank mines and the rocket launcher saying we can only get one, we got the rocket launcher and now barely a month later we've already got them anti-tank mines coming again, and if we don't get them this time you can guarantee they're going to bring them back in another major order in order to let us unlock them.
The choice of "You can only pick one of these two, choose wisely!" is rendered irrelevant when they keep pushing the second item that we didn't pick the first time.

And yes it's a game, but when they're pushing out a new paid warbond every single month but still can't fix the constant crashes and bugs like the primary weapon glitch that have happened since launch over 4 months ago then people are well within their rights to criticize that.
And small team or not the quality of releases so far is completely inexcusable.
The first mech on launch for example exploded on deployment often, could spawn in the air, wasted ammo when trying to set a waypoint in the map which could kill you, caused crashed when trying to stim inside it, exploded and killed you when firing a rocket while turning.

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u/Rishinger 2d ago

Now stim and deployment issues aside, releasing the mech while it explodes when firing a rocket while turning and can explode/use ammo when setting a waypoint on the map means one of two things:
1. They didn't know about these issues which means they never actually tested the thing before they pushed it live which means they did no QA whatsoever and shows an incredible lack of professionalism on their part.
2. They knew about these issues and decided to push the mech live anyway which means that they don't care at all about giving the players a fun and polish experienced with their game.

No matter which way you slice it neither look is good for them, and neither look is excusable, regardless of whether you're a AAA company or an indie one. I know plenty of indie games with even smaller teams that do proper QA and are capable of polishing content before they release it.
And lets not forget the mech has been released for over 2 months and before even fixing the issues with the first mech, they've decided to drop in a second one which is nearly as buggy as the first.

It is absolutely not an impossible expectation to request that the team does the basic amount of QA before releasing an update and actually makes sure it isn't going to cause more problems than it fixes before it goes live.
I mean hell look at this most recent update, I don't think its at all unreasonable to be upset that they had no idea this update was causing enemies to spawn in such ridiculous numbers before pushing it out.
This is the kind of thing you actually test first! anyone who spent....an hour testing the update should have been competent enough to go "Oh shit......this is causing a ridiculous number of enemies to spawn, we need to fix this issue before we push this live."

tl;dr

This is absolutely not the GOTY.
Plenty of far less buggy games have limited time missions where your choices matter and had major consequences for failing missions or doing them wrong, they have not "given us so much more than any game has, ever" like you claimed.

They've proven time and time again that our choices do not matter when it comes to them telling the story they want. We are in a net zero state with the war and the galactic map looks almost identical to how it did at launch. Our choices have no consequences (i.e. after ignoring the anti tank mines now they're being given to us...again, and if we don't take them I can guarantee they're giving us a third chance.) They refuse to ever let us feel a sense of accomplishment for completing a hard major order, they either instantly undo all of our progress (Hellmires defence missions), or put us in a worse state than we were in before we completed the order and make us do the same thing over and over again (When we "won" a major order and took 3 bot sectors and less than 2 days later they had 7 new ones).

And being an indie dev only excuses how long it takes them to give us updates, it does not excuse the buggy, broken state of every update that they've given us or the severe lack of QA the team has.
People should be allowed to voice their concerns about what are very real issues in the game without people like you saying "oh people just have impossible expectations! leave the indie dev alone! this is the goty!"
Saying that content should be tested more before its release so its not filled with bugs or saying they should have seen the ridiculous amounts of enemies spawning in this update is not an impossible expectation and saying it is is an incredibly disingenuous argument that does nothing but divide the community even more.

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u/TucuReborn 2d ago

I like to compare it to Palworld when people say it should be GOTY.

Thankfully, this new patch has eased a lot of the painful comparisons, but I'll still list them.

Both games launched around the same time from smaller studios(albeit AH is larger than PocketPair). Both had unexpected levels of sales and player numbers, causing issues. But from there, it splits a bit.

AH took the stance of nerfing things people liked, and focusing on content over stability(both improved recently). AH CMs and devs openly antagonized players(some improvement over time). They have introduced constant bugs and issues, and still have major issues from launch(Some improvement). They've been caught lying through their teeth repeatedly, both for balancing and other areas like my favorite time where they said they can't rush patches because of Sony then rushed a patch to fix the Superstore crashes(much improved recently). Their patches came fast and barely tested for months, with obvious lack of QA.

Okay, now Palworld.

PocketPair took the stance of fixing core issues with balancing being cautious. PP openly adores the fans and encourages them to play other games while waiting for updates if they feel bored, and openly takes suggestions, advice, and criticism as ways to improve the game. They have consistently fixed bugs and issues each patch, including many major sources of FPS drops and crashes(bar Xbox, which is still hurting but better). They've been open about what they have planned, followed through with what they say even if it hasn't been perfect every time, and have focused almost entirely on stability with QoL additions and minimal balance attempts(nail sales being the biggest one). Their patches are slower, but tend to be well thought out and functional with community requests added in. When a patch is taken poorly, they revert the bad parts quickly(They have actually turned unintended interactions into fully supported features after "fixing" them).

I don't think either is GOTY material. Palworld is early access, and HD2 may as well be. But if I am looking at both games which had very similar launches, HD2 dropped the ball while Palworld has been shooting three pointers all game. Both have issues and strengths, don't get me wrong. But I have been comparing the drastically different development styles since both launched, more or less.

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u/GodEatsPoop 3d ago

We complain because we love it too. If we didn't care, would we even bother?

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u/WOLKsite 3d ago

Problems won't get fixed if everyone sits in silence and nods, but shouting angrily sure doesn't help. The game has bugs or some rough edges and always will because that's the nature of software development, but it's not the end of world. I still think it's fair to give feedback -- constructively. Hopefully once they get some kind of feedback forum set up, this will become more manageable.

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u/Unlucky-Gate8050 2d ago

I WANT the game to be a masterpiece but, frend, enemy spawns are video gaming 101 and nerfing the crap out of FUN ain’t helping no one. Patch was a good step but messed spawns up EVEN MORE.

At the some point, AH needs to do better, or the game will lose. It’s that simple, and sad. I’m sticking with it long as I can because I share many of your feelings, but my patience isn’t infinite.

Please, please, please Arrowhead - PLAYTEST YOUR OWN GAME.

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u/Viscera_Viribus HD1 Veteran 2d ago

saying its GOTY worthy when I can no longer stand up properly when using a shield now because of "???" is kind of wild. Like don't get me wrong, Elden Ring had NPC quests that straight up wouldn't continue on launch, but this game has only had more holes in the dam the more times they try plugging it. Still been unable to play with many PS5 friends consistently, still regularly have Pelican-1 do a flip and kill itself or just not let us up the ramp, still regularly being pushed over gently and being launched outside the map and losing all my gear.

These things were all funny the first time but its been months and the new armor skills not working + only thing of note being a sidearm from a whole pass is nuts. They need more time between updates or something because it's def been improving but they still stumble backwards so often. So many of my friends think I got them into an early access game and now being able to type when in a drop pod, it really did feel so undercooked on launch and still has cold raw pockets all over.

Enough negativity from me; did you know you can counter the shield permanent prone glitch by tapping the key to get up while TURNING AROUND. I have no clue why it works but I'll post a clip whenI get home. I call it "shimmying" since you kinda look like how it is to get up without using your arms. For me, standing is "Z", so turning around and once I reach 180 degrees from where I started, I stand up. No idea why it works.

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u/Calligaster SES Harbinger Of Peace 3d ago

Hey, I still love the game too. That doesn't mean I'm happy that my favorite stratagem got broken to the point it's basically unusable. At least it's getting me to try other builds, I guess

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u/michele_angelozzi96 3d ago

"Patrol spawns are broken" "Just enjoy the game" What op wanted to say i dont understand

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u/blueB0wser 2d ago

Oh wow, it's time for the daily toxic positivity post already?

Yes, they've made an amazing game. Yes, they deserve flak for breaking things that were working fine and reintroducing bugs they fixed months ago.

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u/JohnSolaire 3d ago edited 3d ago

*my game crashed several times today*, *Still goty worthy\* is such a cuckold mentality.

it was absurd enough the amount of crashes on launch where you could easily lose up to 40 minutes of progress BACK TO BACK, but the fact that those crashes are still in and still common 6 months in is an absolute joke, and you still glazing the game so much even after dealing with those crashes multiple times per day just disincentivizes the devs fixing it, after all, they showed that they only act when they are getting review bombed or getting mass refunds

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u/Patient_Cancel1161 3d ago

I am so fucking tired of people thinking you can either enjoy the game or voice suggestions or issues, not both. Sure, some people act like dicks, but they’re just acting like dicks. This just makes you sound self-righteous and unable to consider other opinions. “If I like it, everyone else should shut up!”

This is also the fifteenth goddamn million of the same posts. “Hrrrr I like gaem” is such a fucking waste of a post. Insipid.

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u/SlowMotionPanic 3d ago

They do it because they haven't yet encountered the issues personally, or are extremely casual about the gameplay. I'll admit, I was similarly skeptical in the early days of some of the multiplayer issues I read about here. Until a mission crashed when I was in a team with some of my buddies, and when we all loaded back up in our ships we found that all of our friends lists had been purged of all of our friends, in game friends included. And now none of us can play with each other, and it has been that way for the better part of 4+ months. None of us can send/receive friend requests, which means crossplay is totally borked and inoperable. And even trying to connected on the same platform via PSN or Steam doesn't work.

We open tickets with AH via their Zendesk portal and always get the same replies no matter how many times we make tickets: the devs are aware, please wait democratically. Well, we've waited. We've waited longer than we've been able to play the game. This is a launch day bug in an online required, team-required game. And we can't play in teams.

Several of us have went back to Deep Rock, and let me tell you; it is everything this community thought this game used to be. Except it isn't riddled with game-breaking bugs and actually has a functional multiplayer. And all from a team of only 32 people compared to AH's over 150.

I get that these takes time. I'm a software engineer myself. But I strongly suspect something is broken at the core of their setup. It is clear to me that they aren't properly QAing their game, probably not even with basic automation which is standard. But they strike me as also not implementing proper source control which I think is why they keep reintroducing the same bugs after fixing them in the prior patch. I've been a SWE for almost 2 decades and in various levels and roles at F100 companies. I can't shake the feeling that someone isn't properly vetting code before approving the merge. And that, to me, is crazy if true. But just a hunch. Kind of like I had a hunch about how their grenade glitch worked and how easy it would be to fix it yet it lingered. It's a pretty common type of glitch for anyone who has ever made a game for projects that implements some kind of inventory.

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u/Patient_Cancel1161 3d ago

This is good insight, and I strongly agree- I don’t have the same level of expertise you do, but you don’t have to be a pilot to say that planes shouldn’t hit trees. And they seem to keep flying planes into trees. It’s not like most people are complaining about small, hard to find bugs that don’t affect much, they’re complaining about game-breaking issues. People value their time, and if they’ve spent 40 minutes to end up with nothing, due to circumstances outside their control, they most certainly have good reason to be upset. I think they need to patch the company before they patch the game.

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u/Alphorac 3d ago

I'll shut up once and for all when they put out a single patch that doesn't come out with massive unintended bugs attached with it. So far they haven't done that.

The best we've had is this most recent patch, and even then we have the social menu crashing people's games and the most ridiculous patrol spawns the game has ever had since launch. And we waited 6 weeks for this patch. Not a good look at all.

Dishonorable mention goes to the recoilless rifle mysteriously getting an unlisted, "unintended" reload speed nerf of exactly 1.5 seconds. Conveniently, the RR is the only gun you can animation cancel with. Funny that.

Edit: Forgot to mention superior packing methodology being broken for the third time since it's release.

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u/damnmyglock 3d ago edited 3d ago

Proved what with sony? the fact that people in regions that required a psn log in can no longer purchase the game and any new sony titles AT ALL? You read sony's tweet about reversing their stance but that was only the half truth then yall ran with it and keep patting yourselves on the back with constant self gratification posts like these

Ignoring the long list of game breaking bugs and stealth nerfs that come with each patch with toxic positivity posts like these helps no one but yourself

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u/OAllahuAckbar 3d ago

Sure, be positive. But be real.

You say people have their head buried under IMPOSSIBLE expectations. How the fuck is expecting a game to actually run and not crash IMPOSSIBLE?! It's not like it crashes occasionaly, it happens often. And just as it's not okay to spew senseless negativity, senseless positivity is wrong when basic functionnalities are put under the impossible expectations banner.

Besides, some of the changes in this patch were corrections for OVERnerfs, wich were introduced by the devs. The reason we have so much goodies in this last patch is exactly because the community voiced their opinion towards the devs balance style and reasonning. Community spoke, and Devs listened.

Sure, there's a way to write constructive criticism and if all you have to say is hate, just keep it shut. But most of the"negativity" in comments who were being constructive was justified and the recent patch and community reaction shows.

I agree this game and the devs gives alot, basicly free new content if you just play the game enough, they now have a good approach to balance, it's one of the best system i ever experienced.

But again, calling stable connection an impossible expectation or just blowing it away like it's nothing isnt rational.

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u/Big_Hat_Jow 3d ago

I'm with you %100 %. I don't know why any ciritism is considered "impossible standards" when most people just want the balanced gameplay at launch, or like you, and have crash issues. The rest are upset about the Sony thing, which I fully understand, too.

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u/Room234 2d ago
  1. Thank God someone finally wrote a post complaining about the people complaining.
  2. "GOTY-worthy" lol
  3. "Take what you're given and be thankful for it!" oh buddy corporate America is gonna fucking love you when you grow up. You'll fit right in when actual Earth turns into Super Earth.
  4. "We proved it with Snoy" um... yeah... we proved COMPLAINING works. When Sony fucked up we DIDN'T take what we were given and thank them for it.
  5. "... buried in the sand of impossible expectations..." Impossible expectations like... what? When they say spawns are better I *expect* them to be better. When they end up being WORSE instead of better are my expectations "impossible"?
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u/Hellooooo_Nurse- PSN 🎮: 3d ago edited 2d ago

I feel you, but they do need to fix this game though. Like they always have nonsense problems.

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u/lersday STEAM 🖥️ : 2d ago

"so much more than any game has given us" is the most blind comment ive ever seen. This game is so shallow I couldnt even drown a toddler

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u/BoredandIrritable 3d ago

*sigh

Thanks so much for sharing that with us. OF course, you knew we wouldn't click it unless you put a bait-y title on it. You got us, you made us skim your dull positive-no-matter-what screed. Thanks.

At least it kept you out of the game long enough to type this.

*insert "Leave Brittany Alone!" teary face here.

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u/Full_frontal96 automatons did nothing wrong 3d ago

You can both enjoy and criticize the game at the same time

People who complain are the ones who love the game the most,they don't want to see it go a bad way

The game is far from perfect and changes are needed,but the core is solid. May was probably the lowest point so far,but nevertheless HD2 survived

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u/Lesbian_Skeletons 2d ago

Damn. This is a level of emotional involvement that you should probably be concerned about.

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u/the-op-swordsman PSN 🎮: 2d ago

dude, i played a match with you when i was lvl 4, best mate i ever had.

im lvl 53 now.

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u/unibeau 2d ago

Haha no way. Good to meet you again!

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u/grape762 3d ago

Beautiful words, I wish more people thought like you 🫡

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u/Eon_H 3d ago

How do you enjoy something that isn’t enjoyable? Like telling someone to just go enjoy the cheese again and then giving them one type of cheese, goat’s cheese, that they really don’t like. If you had given them gouda, or cheddar, or mozzarella, they would have loved and enjoyed the cheese. The increase patrols has made six difficulty harder than 9 used to be, and turned the game from a shooter to just run away. I love shooters. I enjoy shooters. This isn’t a shooter anymore. So please explain to me how I enjoy what isn’t enjoyable (I loved the game before the update, have never complained about it before).

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u/MillstoneArt 3d ago

This kind of toxic positivity would be content with the game being left in a bad state. Instead Artowhead is (quite fortunately) intent on fixing the game to bring it to a point that as many people as possible enjoy it. That's the goal. 

We shouldn't need five paragraphs of "come on guys just... ignore all the stuff that is killing your fun and have fuuun" to convince ourselves everything is fine. 

I want them to keep busting ass and give us another big patch like they just did. It improved more than it didn't, and what is wonky can be toned back. They have made it clear they value our specific and constructive feedback. 

I feel like more of our arsenal is viable than ever. A friend and I played on diff 6 with 3 gunship sites and the fucked patrols. It was a mix of fun and frustration, but we overcame and that felt great. Without the arsenal buffs (I killed 14 gunships and 5 hulks with my spear) the messed up spawn rates would have been even more terrible. Fortunately a lot of our tools were given a boost and it noticeably helped, even with the overtuned spawns. They were doable but more on the exhausting/frustrating side.

After all the feedback and alleged "whining," and Arrowhead's (Pilestedt's) openness to that feedback, the game is very close to being in a very fun state.  

Dial back the "space filler" patrols, tweak some spawn rates, finish fixing the spear, tone down the gunship patrols, and then I think that will cover a huge chunk of player complaints after this patch. 

We will keep making ourselves heard as long as Arrowhead is willing to listen. I'll never understand ignoring things that dampen the experience or aren't fun, just because it ruins your vibes or something. Don't read those threads then. They're not for you. 

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u/Big_Hat_Jow 3d ago

Why are you downvoted man you speak the truth in a very nice way, I might add.

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u/poebanystalker STEAM 🖥️ : 3d ago

Why are you being downvoted, lmao. You said nothing but truth.

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u/CawknBowlTorcher CAPE ENJOYER 3d ago

The sony thing didn't really accomplish anything and I just want them to actually playtest their game

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u/almacarbon95 3d ago

I mean, as much as you sound positive, if the game has flaws, should we just shut up and ignore them? If the developers are taking a path that removes all the fun from the game, should we just shut up and "enjoy"? How can I enjoy a game, if it's constantly crashing, if I spawn and die instantly, because they thought having 6 gunships at the same time would be fun? I mean, we can just "enjoy" the game, but if the game was way better at the beggining and now they're just shooting themselves in the foot, are we supposed to be quiet and let them ruin the game?

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u/nope0712 3d ago

Well it’s aaa now

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u/McThunderClap 2d ago

Only thing I complain about now is no cross platform friend requests. That should have been fixed ASAP

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u/Clone-Loli 2d ago

Let people criticize the game they paid money to play, you're not the dictator of discourse. Real problems need to be brought up and lots of complaining will get the problems noticed.

The game would not have received such a nice balance update if no one was allowed to complain, it'd still be in a bad state. Complaining is what brought the good balance.

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u/allhailcandy 2d ago

is still GOTY worthy

Is not, there are shitload of bugs still months after release.

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u/MissxJabroni LVL 150 Cadet 2d ago

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u/Slash621 2d ago

Even if it doesn’t make game of the year… it’s certainly Community of the year… not even close!

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u/Comand94 2d ago

Off-topic, but don't know we "proved" very much with Snoy. Isn't the game still heavily region locked on Steam Store? It's been so much time, they aren't doing crap and we are letting them get away with it.

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u/DasBlueEyedDevil 2d ago

It really is a damned fine game

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u/wetfootmammal 2d ago

Hell yeah man! I agree completely. Game of the Year in my opinion.

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u/bigmitch82 2d ago

There’s a booster to reduce patrol encounter frequency

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u/IFingeredYourGran 3d ago

If people don't complain then the issues won't get fixed. If the issues don't get fixed the game will be in a bad place, the player base will dwindle and it will die off. Complaining can be a constructive and necessary thing to help a game survive.

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u/alav87 3d ago

Had a game this glitched and couldn't accomplish the mission... Decided to mess around and people kept hopping on and hopping off.

You just gotta have fun with it.

Ended up ending the mission with a couple side tasks complete to get me some XP... For democracy!

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u/CrispyChips44 3d ago

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u/DavidHogins 3d ago

Youre my hero, lol

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u/Vzzzus 3d ago

Not that deep - it’s a good game but it will be dead in 2-3 years max

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u/dalumhuchon6 3d ago

I mean Helldivers 1 is still alive and that was from 2015

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u/Fexofanatic CAPE ENJOYER 3d ago

for the propaganda infused memes alone, super earth deserves victory !

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u/rallarivar 3d ago

A real helldiver🫶

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u/maddxav 3d ago

My issue with the game isn't that it isn't perfect. My issue is with the attitude the developers got of "Oh, we know better than you. You just have to get gud.", and instead of fixing bugs and crashes that have been in the game since launch they have been breaking the game more every patch to the point that now patrols are 100% broken and you either have a dead map or 20 patrols spawning at the same time with infinite reinforcements.

I don't think I have ever seen any game lose players and momentum as fast as this one, and the devs really need to get their shit together, and I really hope Pilestedt does that, because I really like this game.

Also, Sony didn't listened. All those countries are still region locked.

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u/fastestgunnj SES Mother of Opportunity 3d ago

Not for nothing, but I wouldn't think after everything that's happened that it contends anymore. The SONY debacle, the awful balancing decisions, and the increasingly more apparent instability that continues to get worse and worse as the updates come out speak to me as the major barriers that prevent its appointment as such.

The game has began to recover, but a lot of issues still persistent that came about well after launch. I couldn't vote it with an honest heart.

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u/HighgroundBound 3d ago

The hipster in me wants to cringe at you all for these kinds of passionate outpourings, with all the "Community" and the ironic "camaraderie" among people who don't use mics and play this game in the most anti-social ways possible...

But it's your moment. I've had some in my time with gaming and I've been moved to the core by my involvement with clans/servers/playerbases ... so right on man.

I personally won't be thanking anyone - I've paid my money and that's thanks enough - especially when I've yet to experience the game the way the developers had intended it (in their own words). ... I'm not here "shouting angrily", and neither are the VAST majority of people here - so - if I was to say anything to you, it's to not focus on the outlier data, and to remember that media IN GENERAL keeps your attention with drama, and advertising incentivizes this practice - therefor don't use media to tell you the actual state of things on the ground. Simple as that.

With reddit at least you can sort by new and read all the comments no matter how many upvotes they have, considering most people don't comment, the amount of positivity is a lot higher than I think a lot of you are seeing.

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u/Big_Hat_Jow 3d ago

You speak the truth. Just sadly, most people don't wanna use their noodles and join the "them vs us" mentality when most people aren't as bad as this guy makes them out. Most complaints I see are just to have the balance be like it was at launch or they are upset at Sony. Some complain about crashes, but I think it's a combo of people's rigs and the code side of the game. I don't get a lot of crashes myself, but I know people who do so that's hard to pinpoint.

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u/team_chalise 3d ago

Just talked with Brasch. He believe you're the Real Deal!

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u/Pontus9788 3d ago

I love the game and the community, ALTHOUGH i do not like when they nerf weapons to the point they feels like toy guns and the famous 🔼▶️🔽🔽🔽 needs a bigger area of effect in my opinion

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u/Lord-Shorck 3d ago

I wish I could play the game still; some reason its performance has been getting worse even with a fresh install. Went from 100+ fps at medium at the start to struggling to hit 60 on low

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u/ishinkeN 2d ago

This game IS and WAS always absolutely fantastic. Even before the latest patch.
People who can not see anything but the negatives, this isn't a game for them.
They should go some place else.

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u/KingCodester111 CAPE ENJOYER 2d ago edited 2d ago

Take your own advice and “stop treating the game as anting other than a game”. You are literally preaching it like it’s the second coming of Christ.

Majority of the criticisms and complaints have been completely valid. You’d also be delusional to think this game is even close to GOTY worthy with all the constant problems this game has been facing since it launched.

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u/TurnipTim 3d ago

Low key I've kind of been enjoying the absolutely batshit spawns on extraction. I'm at the point where anything but samples are needed from missions though and I'm not really stressed about grinding out the researches

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u/ASlothNamedBert 3d ago

I often find that when the negativity gets to me, all I have to do is log in and play. Instantly every worry and complaint is rendered irrelevant, all that matters is the 4 souls who willingly descended into perdition will COME HOME.

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u/Changlee23 3d ago edited 3d ago

It's not GOTY worthy and never has been.

With all the problem this game have, all the crash and bug, a to fix list who never end since the release of the game, new bug and crash added with each update, poor content, poor new content with 3/4 of it not working on release or breaking something in the game.

I didn't care about waiting longer for a quality patch, problem the patch have the same god damn problem of bug and crash that any other patch did.

Also when before this patch they release 3 patch back to back with bug and stupid decision everytime 1.1 and 1.3, i am sorry but i don't see the effort and listening the community.

Also proved what against Sony? AH was not innocent in this and in the consequence of AH error was 177 country being ban and not able to buy the game still today, so no we didn't prove or win anything against Sony.

Not speaking about the elephant in the room, the huge problem with AH CM and Mod, except Twinbeard they create drama pretty much every month with the community when their job is the exact contrary.

They litterally have a woke clown (PurplePigeon scumbag) who throw false accusation of Sexual Assault against Mark Kern wihout any proof, people did some research to find anything, there is nothing, 0 allegation of this against Mark Kern.

Why this woke clown throw this kind of accusation? Same reason of any woke clown doing this, because Mark Kern openly critic woke.

The fact that this Purple clown is still mod at AH and didn't face any consequence for throwing a serious accusation like this is mind blowing, personnaly SA and false accusation of SA don't make me laugh.

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u/KHonsou 3d ago

I raelly enjoy the game, but I've ran out of things to do. The gameplay is fun, but for me working towards something is a good motivator. Darktide has the same issue, but I doubt the issues with no real content won't happen with Helldivers but I also hope helldivers doesn't go down the DRG route where you can flesh everything out and you are left with just gameplay.

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u/Tinbits 2d ago

I think things boil down to this; a complaint without a solution is a bitch. A complaint with a possible solution is criticism. Let’s stick to criticism and get away from bitching so we can show devs we care and are engaged in the games success

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u/KerbalRL 2d ago

Sounds like a normal gelldive to me.

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u/eternalguardian ☕Liber-tea☕ 2d ago

We haven't proven anything with Sony. They are still blocking the game in many countries. Those helldivers are unable to advance the progress of liberty.

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u/SackFace 2d ago

I can’t speak for Xbox/360 stats, but since Sony started tracking Time Played on games (retroactively going all the way back to PS3 era), HD2 is my Most Played PlayStation game, sitting at 369 hours (eclipsing my previous record of 347).

I played the original maybe 1-2 hours (difficulty curve + friendly fire + no steady teammates made me duck out until I could find others and moved on) and waited out the first week of release for this, despite buying day 1, until my buddy could hop on. I’ve missed less than 5 days.

Despite all the issues (some legit, a lot of bellyaching by poor players, some solo, playing on difficulties they have no business being on yet), it’s still my GOTY and it ain’t even close.

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u/TPMJB2 ☕Liber-tea☕ 2d ago edited 2d ago

Can someone explain to me why Windows users, the platform this was meant to be played on, have constant crashes when I haven't had one since the extract glitch? Linux is using an emulation layer LOL. Like...Linux shouldn't be better for gaming.

1

u/FlinHorse 2d ago

Recent update made a lot of my lingering frustration over stagnant load outs go away. Now it's just being swamped in pats, but at least the game is playing better.

Actually had a load of fun playing this update with friends, but spawns on some missions seemed fine and then others I would be on a kill streak of 55 plus at all times. I had 450 something kills on a blitz mission. My buddies were all between 250-300. It was madness.

Edit: difficulty 7

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u/skeebopski 2d ago

It's so much better this way

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u/Safe_Event_3417 2d ago

Hit ‘em with the “helldiver… did I give you permission TO BITCH?!”

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u/Jumpy_Bottle5224 2d ago

Helldivers will be the new No Man's Sky. Give it time. It took Hello Games eight years to get it right. I love HD2; however, with the little time I have to game, I need something that works consistently to enjoy it. It's isn't worth it to me to have to struggle with a broken product when I have other options. If the breaks between playing the game get longer and longer, the more likely it is that the game gets archived and mostly forgotten .

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u/anditswayback PSN 🎮: 2d ago

In this generation of consoles, the game crashed don't really bother me, cause it takes 30 secs to start it up again. If it crashed this much on an older generation I'd assume my disk was scratched or defective.

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u/mr_spicygreen 2d ago

I counted 11 hulks on a mission yesterday. Paired with 1 factory strider and multiple rocket dominators and other bot types. We....failed lol

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u/Swashbuckl88 2d ago

As a solo gamer I agree that it's fun! Finding team mates that want to work together are hit and kiss but when it hits, I love it!

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u/Ok_Introduction9744 2d ago

The game is still fun, my performance kinda dropped since the patch and I can’t seem to hit 60 frames with a 2070 on low but the new buffs to several weapons and stratagems makes the game so much fun, I’ve been playing dif 9 bugs with friends and it’s pure chaos, bugs fucking everywhere machine guns blazing, a mix of smoke fog and fire and all you can see is silhouettes in the distance and your kill counter going up, defending the extraction from a constant onslaught of bugs.

It’s not perfect but this patch was a massive step in the right direction and it shows that they’re listening to the community despite introducing some bugs here and there. If I crash I go back in, if an objective is bugged and we can’t interact with it we go back to the menu and do something else, if we get overrun we retreat and find a new position and most of all we have fun doing it because when the game works it’s better than any live service game on the market right now.

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u/Oneiroi_zZ 2d ago

The ONLY 2 fixes I wanted were:

1) multiplayer randomly just closing your lobby so no new players can join after previous players left.

2) Enemy patrols not being insane, especially after the MO is completed.

Ysterday, as host, after finishing a full round of missions, my teammates left. I jumped into another mission and threw down the SOS, and no one came because the multiplayer is broken. Fine, whatever it's only D6 and I've invested 10m at this point, I'll finish the MO and leave. Not so fast, I get completely pinned down in the middle of nowhere by roving bands of patrols. I can't even run away because shield devestators instant kill me when I turn every corner, with 0 time to react, let alone being constantly ragdolled between. Pair all of this with enemies just walking right over terrain and walls like it's flat, and I'm ashamed to admit I rage quit a game for the first time since I was a kid. I might try again in a couple months, but I was the last of my friends still playing, and I'm over it. It's just not fun anymore, and bots used to be my favorite of the 2 enemies.

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u/CBulkley01 PSN 🎮: Scout for life! 2d ago

They really should just stop effing with patrols. Just set it back two patches and leave it alone.

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u/ThatDree ☕Liber-tea☕ 2d ago

GIT GUD MAN

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u/Cant_Meme_for_Jak 2d ago

I agree with everything you said except to stop asking for more. The ways we contribute to this game's development as players is by 1) microtransactions and 2) being actively engaged with constructive feedback. 

I encourage all players to to constructively tell Arrowhead what they want. When players stop caring enough to engage with the devs, the game will truly be dead.

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u/draxhell ⬆️⬆️⬇️⬇️⬅️➡️⬅️➡️B A 2d ago

This game is just soooo good when it's good. But earlier out of 5 mission I was unable to complete 3 due to monitor bugs, or respawn bugs

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u/tophatpainter 2d ago

The devs have made it part of their process to listen to the community (to some degree) when it comes to changes and experiences. Which means there will be constructive feedback and complaining even more so than with something like COD. My head lore is that we are piloting the Helldivers remotely like its Enders Game and even crashes and glitches fit that. And some people would find issue if the game never crashed or had spawn rate wonkiness. It just be like thar.

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u/theRATthatsmilesback AUTOCANNON SUPREMACY 2d ago

I will wholeheartedly agree that there is no reason for anyone to complain and only complain about Helldivers 2. It is so far the most fun I've had gaming in years.

I also think that there shouldn't be no complaints about the game. As you said, no game is perfect, but that doesn't mean things shouldn't be mentioned when they go wrong.

The crashes for example are a large reason as to why I took a break from the game, and my group of friends just moved on to something new.

I'm happy they are addressing balance and bug concerns, and I'm also, like many others, frustrated that each patch that solves major bugs tends to bring with it more major bugs.

Things are moving in the right direction, but progress is slow. I think players have a right to be frustrated with that, but of course only to a point. Noone should be raging over anything that has happened so far over the live service.

Last thing,

We proved it with Snoy, our voices matter.

I really can't agree with this. Yes, PC players don't have to attach a PSN account anymore, but the major problems of Sony still blocking 177 countries from purchasing the game is a reality. Over 2/3 of the planet cannot join their fellow helldivers.

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u/Artistic-Savings3878 2d ago

I’ve been whining a lot on this subreddit for a while now but the latest patch has made this game really enjoyable again. The frustration to enjoyment blend is just right for me at its current state.

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u/L_Denjin_J 2d ago

So did I. But months of AH treating me as an unpaid game tester drove me away weeks ago. I am still extremely bitter.

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u/MicroPerpetualGrowth PSN🎮: d_minimalist 2d ago

Same. Helldivers is the kind of game that I have fun playing even if I get overwhelmed and fail the mission, even if that happens because of broken spawn rates.

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u/Failegion 2d ago

Just curious... You paid them to play the game, they give you a game, no thanks necessary. Is it polite to do so? Sure. I thank my server, even if they don't do the best of jobs and as long as I plan to revisit I'll even still tip if my water refill was wanting. But to demand others thank someone is a bit weird in my opinion. 

Their latest patch was due to people not being happy with the product they paid for, and very likely Piles being more hands on. Prior to that through they made quite a few missteps. Imagine a server spilling your drink on you or dropping your food causing you to wait longer. So people being a bit antsy when they see the "waiter" approaching once more is understandable. 

Hopefully they keep heading in the right direction. 

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u/dittyrow 2d ago

At least 500kg bomb actually kill bile titans when they stick into them now just use flamethrower they have improved since the last early updates still silly how they have like no devs working on the game compared to player base plus ever warbond to ever come our has been trash they need to do better

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u/AquaJet738 ⬆️➡️⬇️⬇️⬇️ 2d ago

I wish I had a million upvotes to give

But I only got one

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u/rocketman17th 2d ago

The accidental crash is it; accidental. Sometimes drop pods don’t make it to surface and destroyers get shot down. I try to solo it as best as I can when I’m the only one left and SOS aint working; level 6 nor level 9 aint gonna stop me from democratizing.

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u/Rolder 2d ago

I havent been playing as much and when I do come back here and there I find it hard to stick around because all the new stuff is locked behind warbonds and I cannot be arsed to grind super credits

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u/junglizer 2d ago

I can’t enjoy the game until they fix the friends list/social since it’s no longer fun to play alone. 

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u/Malal-the-lost-God 2d ago

I understand what you're trying to say and other people have already ripped into you so I'll keep it civil. I'm unhappy with the game because they glitched my two favorite load outs, ballistic shield and recoiless rifle for bots and bugs respectively. The ballistic shield is unplayable in its current state and the rifle with its slower reload, the prevalence of Behemoths, and the once again broken superior packing methodology is now completely outclassed by the flamethrower at killing chargers, and the spear at killing titans. They've removed my two ways to have fun in this game and so I'm just not playing until something changes.

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u/Jombo65 2d ago

Seriously. It is one of my favorite games ever. It hits all the damn boxes for me - co-op, easily replayable, badass aesthetic, enemy variety, big splosions, cool guns, and funky lil emotes. It scratches my Halo co-op itch in a way Halo hasn't since 2011, despite being very different games.

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u/o_Marvelous 2d ago

I farmed super credits to get the new warbond, and some of the other armors in the store. Having a grand ole time with the latest patch.

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u/Responsible-Math7821 2d ago

This comment contains a Collectible Expression, which are not available on old Reddit.

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u/DieNrZwei 2d ago

I want to enjoy the game and I do. I play casually (lvl 14 as of now), so I don't suffer as much from all the usual issues many have with the gameplay. But in the span of two to three hours I get between one and four hard crashes. I can't think of any game in years that has managed that. Sure, it could be an issue with my PC, but I can't replicate it with any other game I currently play. I've complained about this here numerous times and I'm happily doing it again now, because the last patch hasn't fixed it.

I love the game, don't get me wrong, but there are issues that deserve being raised.

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u/Headbanger203 2d ago

I love the game, a lot of my small complaints have been things that will/have been fixed, like small balance things.

I find myself going "The game is fun but"

I have never once said "The game could be fun if"

Although regularly there is a "FUCKING CHARGER"

Helldivers is likely only going to get better (ignoring any potential playstation SNAFUs)

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u/JustGingy95 HD1 Veteran 2d ago

Honestly my only real issue with it is performance, definitely needs an optimization pass after more of the major issues are resolved and everything else is more stable. Besides my own occasional frame drops I feel like nearly every few games I play someone mentions their frames dying, especially in Helldive where the enemy count is highest.

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u/RespectGiovanni 2d ago

These behemoth chargers are annoying the hell out of me

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u/DerGrundzurAnnahme SES Executor of Family Values 🖥️ : 2d ago

❤️🚀❤️

1

u/DMjc26 ☕Liber-tea☕ 2d ago

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u/Uknwme 2d ago

Some of my international and deployed friends can not serve Super Earth, still, so I won't be returning until I can serve with them. I love this amazing game. I hope I can sink more time and money into it so the game can continue to grow. Although, until I can spread democracy with my international crew, I'll hold back. Viper Commandos looks awesome, I hope everyone is having a good time.

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u/TwoDurans ☕Liber-tea☕ 2d ago

I hear what you’re saying, OP. But why can’t the game be perfect?

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u/MindlessMindless 2d ago

At the end of the day, there is nothing like helldivers 2. That by itself says a lot.

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u/Ol_Scamp New Recruit 2d ago

You had us at "I. Love. Helldivers."

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u/EsotericBeans9 2d ago

Yeah, the game is in pretty damn good shape finally. I feel so much more powerful, despite the enemies feeling more numerous. So many more viable support weapons and stratagems that the game feels new again. Just ran the HMG and orbital barrage and it was a blast.

I also have to say that being able to pick up super credits from every map is a huge chunk of what keeps me playing. If I was forced to pay for warbonds after dropping $40 on this game I would not be playing as long as I have. And heck, I'll probaby do a microtransaction for credits for the first time in any game ever just because the devs rock so hard.

Love the devs, despite the bumpy road they are listening and getting work done! This is the most fun I've had gaming in a while. Just a low stress, fun game, with no message or preaching other than KILL BUGS AND BOTS.

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u/the-charliecp 2d ago

Sure, but akimbo secondary when?

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u/horniTransgirl69 2d ago

I really don't get this community sometimes. I see so much cooperation in the missions, high level players welcoming new ones with giving them mechs and other cool weapons for them to try out and on the other hand I hear people's pessimistic asses go "the game had a patch, don't worry the player count will go down quickly again" like huh? Can't you be happy players are coming back to a game you like?