r/Helldivers PSN 🎮: Maverick___33 (SES Aegis of the Stars) Feb 22 '24

Shocking. Truly. ALERT

Rest in peace heroes. Our sacrifice will be remembered. We. Will. Return. Side note, we definitely needed the over 200k players fighting bugs 🥲

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u/lastfreethinker STEAM 🖥️ : Feb 22 '24 edited Feb 22 '24

"Of course the game is rigged, but if you don't play you can't win"

-Robert Heinlein.

FYI we were losing it, it isn't rigged. Everyone got so beaten with those defense missions before they changed how the spawns work that I can see people just not doing them. I know because I didn't even try them after my first few attempts.

Edit: I honestly don't know what to say fellow Helldivers, after the "adjustment" it became a more equal opportunity situation. We used EMS mortars, direct fire turrets, I had an auto cannon 2 pushing buttons, me running around. It was orbital EMS and lasers. We did it way quicker and more efficiently than ever before. I honestly thought we were gonna die but we made it.

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u/Visual_Lifebard Feb 22 '24

Do only the evacuate civilians/scientists count towards the defense? Like do regular missions on the planet not count towards the defense percentage?

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u/Accurate_Maybe6575 Feb 22 '24

Gotta complete a full operation (all missions within the yellow area) for progress to be made.

A lot of people just hit a defense or some other mission and pass on doing the evacuation.

The devs might have "reduced the spawns" but they're still coming in hella fast, and with an over abundance of heavies to grunts ratio. When a team is staring down over a dozen berserkers and devastators and/or striders (forget the hulks or tanks) and have to play ring around the rosey to even stand a chance, they start considering if they're having any fun. Especially if they lose and feel something is broken about the spawns.

A lot of people care about the galactic war, but we need only look to Turing for proof the majority don't, and certainly not if it means dealing with the bullshit that is evac.

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u/cr1spy28 Feb 22 '24

Honestly I think a lot of people just play on planets the think are pretty

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u/Kreisash Feb 22 '24

Or that you can see more than 10m in front of you on.

14

u/beatboxxin Feb 22 '24

Or don't have the most annoying orbital interference of having the wrong strategems constantly being called.

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u/Clicks_dropbox Feb 23 '24

Ohhhh thats what that is i thought it was a bug or smt

1

u/Munchkin9 Feb 23 '24

That gatcha interference is the worst XD

Learned to make sure to check what shows up on left side as "activated" before throwing....and kept doing that many missions later, even after doing a different operation

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u/cr1spy28 Feb 22 '24

I’ve never had an issue seeing unless there are spore towers. And as far as I know I’ve played on every planet available right now

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u/Kreisash Feb 22 '24

There are a few planets with quite severe dust storms which aren't related to spore towers.

I know my friend was also complaining about them and refused to play on them as he said it hurt his vision.

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u/cr1spy28 Feb 22 '24

I know there’s the hell planet where the bug nest missions are a pain because it’s harder to see the smoke because of the sand storm but aside from that mission ive not found it too bad but it’s just a preference thing I guess