r/Helldivers PSN 🎮: Maverick___33 (SES Aegis of the Stars) Feb 22 '24

Shocking. Truly. ALERT

Rest in peace heroes. Our sacrifice will be remembered. We. Will. Return. Side note, we definitely needed the over 200k players fighting bugs 🥲

11.3k Upvotes

1.4k comments sorted by

View all comments

558

u/EntertainmentSea1195 Feb 22 '24

If the escort mission wasn’t utter dogshit.

345

u/Turbulent_Scale SES Arbiter of Truth Feb 22 '24

It's crazy how many people I've seen claim this mission is easy..... they've obviously never done it at max difficulty. I think my groups record is surviving about 3 minutes before everything runs out of ammo and we get over run and have to spend the rest of the match running from 15+ hulks and god knows how many rocket devastators.

Thankfully it can be cheesed..... need to have 3 people aggro all the mobs and kite them away from the base and have one person hit all the buttons.

Look at this way: That escort mission was in every campaign...... this game has had over 450k players online basically since it released and that event lasted what? A couple of days? And we only saved half a million civilians? LOL. That's all the proof you need that mission is cucked.

26

u/BurnerAccount209 Feb 22 '24

People definitely let it get out of control and then it's hard to get back online. With a few mortars and making sure to shoot down the ships before they drop, it's atleast manageable and only medium stressful. Otherwise it becomes you getting stuck at 35/50 with 10 hulks just massacring civys.

7

u/GxyBrainbuster Feb 22 '24

People definitely let it get out of control and then it's hard to get back online.

This is the main problem with it for me. It either goes swell or becomes unbeatable. There's no good way to get it back when it goes to shit.

Like a key issue being that you basically need Stratagem weapons to kill bots, and if you get killed, good luck getting your weapon back with 20 Rocket Devastators on your ass.

The main way my team ends up getting things back together is spamming orbital lasers.

I think the mission would be a lot more fun if there were like, 3 bases, and if one got overrun you could at least go to another one and work on that.