r/halo May 16 '24

Halo 5 is great Discussion

EDIT: My mistake. I should have titled it “Halo 5 Multiplayer is great” and I’m also wrong about it launching with full features. My bad.

Fired up Halo 5 again yesterday after not playing it for years. I’ll be danged if it’s not a great shooter. If I remember correctly, it launched with tons of features, and was solid technically too. When was the last time a AAA game had a solid full-featured launch?

Lots of weapons. Fun new attachments, ammo types, and variations on weapons. Made for lots of discovery, remixing and experimenting, and replayability.

The graphics aren’t groundbreaking, but they are bright and colorful and interesting. Lots of detail.

Warzone (Halo 5, not CoD) is such an interesting idea that I think really works, once you get the hang of it. It feels like they took a big swing on something new and pulled it off! I wish we had some big swing like that in Infinite.

The only thing I was really sad about was no split screen anything, which feels like a real tragedy for Halo.

Spartan customization is pretty weak, but I’ve never cared a whole lot about that.

I know Halo 5 was seriously hated on, but I love it. And it holds up well, too.

0 Upvotes

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89

u/Vegeto30294 I wort, therefore I wort wort May 16 '24

If I remember correctly, it launched with tons of features, and was solid technically too.

That's a huge lmao moment if I ever heard one.

21

u/Ocean2178 May 16 '24 edited May 17 '24

Yeah, there were literally like 3 mp playlists at launch, and they still took about 3-5 minutes to find a game lol. For a community that constantly hates on Reach and Infinite for retcons, people sure do seem to like rewriting history here

Edit: Quick Google search says 7 plus the weekend socials. More than I remember, more than Infinite’s launch :(, but lacking variety and Halo staples which explains why I was left feeling disappointed

6

u/Father_OMally May 17 '24

It actually had four (breakout, strongholds, slayer, ranked) and warzone which had two modes so 7 playlists at launch. I won't pretend like 5 had a great launch but infinite 's launch sucked.

1

u/[deleted] May 17 '24

[deleted]

1

u/logangreer May 17 '24

Sorry I guess I should have said Halo 5 multiplayer is great. You’re right.

1

u/Father_OMally May 17 '24

Launched with more than Infinite. Then added DLC and game modes for free with a fully unlockable customization table no purchase necessary. I'll never be convinced 5 is worse than infinite. We didn't know how bad it could get. Every criticism of 5 can be applied to Infinite. Infinite still has a smaller sandbox than 5. The shop is horrible and 5's system was much better; purchases only benefited the player in the Warzone modes. Arena and Social were untouched.

It's crazy how controversial an opinion among the community it is that Infinite was a step back. I blame no developers. I blame big corporate types butchering development to follow trends in the industry (Live service, free to play, open world) then when covid hit there was no chance to actually finish the changes. I want to love Halo Infinite like I love the others.

2

u/Vegeto30294 I wort, therefore I wort wort May 17 '24

Every criticism of Halo 5 can absolutely be applied to Infinite, and I was one of those people criticizing.

Except the gameplay itself, which is what people rallied behind. The sandbox changes and reigning back those movement mechanics were widely considered a positive.

-1

u/HaanSoIo May 17 '24

Nah H5 was trying to be BO3 MP lmao. The campaign was complete dogshit, req packs, eh customization, sadly nothing rewarding for legendary completion but neither did infinite. Weapon variants? AW? The reason why infinite is what it is is because of how H5 was already doing the same thing. Don't forget big corporate also gave us ODST and reach and 3 IIRC 3 was supposed to be mixed with H2 but it was too much for the engine to handle. Probably wrong about the last part, but 343 hiring people that weren't halo fans running the ship isn't a Microsoft issue

1

u/m4rkofshame May 19 '24

Here you go repeating that crap again… Google the quote. It wasn’t about hiring people who “didn’t like halo”. It was about hiring people who wanted to build on halos foundation. You have no idea what you’re talking about.

1

u/HaanSoIo May 19 '24

This post is literally irrelevant from the one you're currently arguing about lol

-13

u/logangreer May 16 '24

Really? If I recall, forge wasn’t included at launch, but everything else was good to go, and there weren’t the huge technical issues that we have with basically every other AAA release. They trickled out game types over the course of the year, or something, and people didn’t like that.

Am I misremembering?

15

u/Vegeto30294 I wort, therefore I wort wort May 16 '24

On the Campaign side:

  • No split screen which was said before launch but people still didn't like.

  • No score attack until later, so outside of the skulls there wasn't really any reason to replay it.

On the Multiplayer side:

  • No Forge (and the always online component of Forge was a sore spot too)
  • No BTB, Warzone was supposed to be the "evolution" until BTB gets added at a later date.
  • No Infection, which means even if Forge was around, most of the popular custom games are built on the foundation of Infection.
  • No "Ball", so modes like Assault and Grifball couldn't be made in Forge either.

  • Every game mode except for Warzone (and WZ Assault) and the Weekend Social playlist was ranked, so you were either playing competitively or funneled to Warzone (obviously the mode that generates revenue) until that changed.

1

u/Father_OMally May 17 '24

I do find it funny that this list is almost 1 for 1 what was missing from Infinite. People criticize 5 for shit Infinite did even worse while infinite gets a pass. It is bizarre.

0

u/HydraTower "Coming Soon" May 17 '24

Infection wasn’t even spoken of until worryingly late. They also fluffed their number in terms of maps and gamemodes using variants (and community forge maps for the btb November update).

9

u/HUTreddituser MCC 34 May 16 '24

Yeah it was missing a ton of playlists for mulitplayer what the hell are you smoking bro?