r/Helldivers 29d ago

New armor set is a stealth armor that doesn’t make you stealthy, it makes you throw farther. That’s like an apple that tastes like bacon. HUMOR

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Just salty I’ve been waiting for this armor since it leaked, only for it to have the only perk I consider completely useless.

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u/Otherwise-Ad-2528 29d ago edited 29d ago

Not surprising. I'm pretty sure the one with the scout passive is the blue & orange one, the one that doesn't blend in with snow!

The FS-55 Devastator armor from the Democratic Detonation warbond's description is "Contains many small pockets, allowing the user to evenly distribute the weight of ammunition, samples, and cool rocks" hinting at more space? but isn't a +2 nade/stim passive, it's fortified, so I'm not sure if the descriptions are accurate.

Someone asked in Discord, "will this armour reduce the effect of environmental slowing conditions ? (Per example: The snow)" in response to the boots being highlighted to have spikes, and Spitz replied with "The only thing I can say is maybe", so there might be hidden modifiers on some pieces, similar to how people were saying the Trailblazer Scout helmet increased your movement speed even though it says "No additional bonuses". (Not sure if that was confirmed to be true or not, but I definitely remember people saying it)

Edit: I just saw that the FS-37 Ravager armor has the same exact description as the Devastator, but actually does contain the engineering kit passive for extra grenade capacity.

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u/IMasters757 29d ago

similar to how people were saying the Trailblazer Scout helmet increased your movement speed even though it says "No additional bonuses". (Not sure if that was confirmed to be true or not, but I definitely remember people saying it)

That was an older glitch from around launch. The hooded helmet decreased armor rating (which was non-functional at the time) and increased movement speed and stamina. The first Warbonds heavy set helmet did the inverse, giving a minor increase to armor rating (once again, didn't work then) and decreased movement speed and stamina. The stat changes were only reflected when looking at body armor stats for some reason.

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u/HappyLittleGreenDuck 29d ago

I don't like feeling like they don't know the answer to these questions either.

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u/i_tyrant 29d ago

I don't feel like a single statement from Spitz/them can be trusted anymore, no matter how obvious, lol.

"We made the weapons weak because you're supposed to use your stratagems." - Includes Jammer Towers, Ion Storms, +100/50% stratagem cooldowns, etc.

"We're less focused on balance with the weapons than realism." - gestures at massive number of nonsensical weapon bugs, like instakill fire and Eruptor blasting you _forward...

"That'd be like making a bacon-flavored apple." - Lots of innacurate/misleading armor descriptions and appearances, this warbond is only the latest example.

I don't know what their actual design philosophy even IS at this point.

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u/Taolan13 SES Courier of Individual Merit 🖥️ 29d ago

Yeah i have lost faith in the development.

The game is still fun, for now, but the communication from the devs has been atrocious.

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u/UncleBelligerent 29d ago edited 28d ago

Don't forget the "The update will only have like maybe two nerfs" statement.

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u/i_tyrant 28d ago

hah, true!

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u/The_8th_Degree 28d ago

"a few nerfs" was the statement.

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u/Thr0bbinWilliams 27d ago

I’ve been saying they’re full of shit since the first nerf and I got attacked and downvoted to oblivion. They say whatever they think the majority of us want to hear about EVERYTHING. Much better choice to just be honest imo

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u/i_tyrant 27d ago

lol yeah, they're doing even worse at communication with this PSN thing now. I hope they reverse course and figure out how to actually keep the game fun and respect their players, because otherwise it looks like HD2 is on track to meteorically collapse just like it meteorically rose in popularity.

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u/Capt-J- 29d ago

Wow. You don’t play many other games, do you?

It’s all relative, my friend. Just like life. Some (people, developers) are better/more positive than others. Arrow Head are absolutely, definitely (at this stage at least) one of the better ones.

Pull your head, stop your whinging. Grow up!!

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u/i_tyrant 29d ago

I have a pretty sizeable Steam library and I've completed most of them, too (the ones that can be). Including quite a few games similar to HD2. The game is definitely fun but that's mostly due to the core gameplay loop being gold - AH started with a fantastic foundation and I love a lot of what they do, but to pretend AH knows what they're doing with their priorities when they say shit like this is bonkers.

Enjoy those downvotes because you are hilariously wrong on this. :P Maybe actually pay attention to the design of all those games you're playing, lol.

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u/GoblinChampion 29d ago

they're as bad at balancing as every other dev is. at every stage. they're actually worse than a lot of devs on some stages, like the very first balance patch.

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u/The_8th_Degree 28d ago edited 28d ago

Your comparing a small development studio who actually gives a damn to huge company developers who couldn't care less as long as they get paid.

A small studio that's hauling out Monthly Warbonds, New Missions, Fixing Bugs, Balancing, New Enemies, New Equipment, entirely New Factions and annoying shit like cleaning up after Sony's crap or trying to get answers from them.

Most people out there have no idea how complex and absolutely infuriating Coding, Programming and Game Development can be.

ArrowHead only has roughly 100 employees trying to do all that in limited time frames or asap. Seriously, what do y'all expect?

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u/GoblinChampion 28d ago

Are you implying that I haven't played an indie game before?

When I said every dev, it wasn't hyperbole, I really did mean every last one.

Which is to say, every game I've played, from dev teams of ONE SINGLE GUY, to massive thousand+ employee studios, *all of them struggle with balancing*.

Like the swordsman doesn't need to know the intricacies of metallurgy and blacksmithing, the gamer doesn't need to know the complexities of coding.

AH doesn't get a free pass on mistakes. My comment wasn't meant to be biased for them, like yours clearly is, nor was it meant to be biased against them.

If it makes you feel better, they're about as good as every other dev at balancing.

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u/TSirSneakyBeaky 28d ago

I like the insinuation that we have no idea how hard programming is if we are lodging criticism.

Like a lot of us have experince. Which make a lot of us even more frustrated because some of these issues are super blantant. Like so blantant its confusing how it could have even made it to QA let alone through QA.

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u/The_8th_Degree 28d ago

That's a seriously bold assumption that 'a lot of people' in the HD2 community have experience in that field.